Welcome to Our Website

Serial number war commander hack tool v1 03

Facebook & Messenger Game Hacks & Cheats

Game or Patch Questions? Started by AhmedTur, 12-20-2020. Pool Live Tour Generator v2.2 [Coins/Winnigns] This popular multiplayer billiard game with your online friends and thousands of opponents from around the world. This is the First and Full Mega version of Total war ROME 2 Trainer, and not the beta/promotional one that many gamers are trying to get. Click on Start button. Adobe Audition 3 includes new effects such as Convolution Reverb, Analog Delay, Mastering tool, Guitar Suite, and Tube-modeled Compressor.

Assasin's Creed Pirates Hack [No Password] [No Survey

2020 - Cracked Software, Software Crack, Cracked Software. Alienware Command Center is a freeware software app filed under computer utilities and made available by Dell for Windows. War commander hack tool v1 03. Built-in speedhack, script engine, VEH debugger and is compatible with 99% of existing cheatengine tables. DOWNLOAD Easy Button & Menu Maker 4 FULL - cracked. War Commander Hack Tool (2020) Get War Commander Hack cheats of 2020 now and take advantage of your enemies in the world map.

Hacked gameArena FilesMisc. Game Patches Files

War Commander hack has the best quality on the web. Command & Conquer: Generals – Zero Hour – Patch 1.04 Released on 13 April 2020. For sharing links to your shares on The Pirate Bay or. Panzer Corps 1.04 supports user-created mods providing custom. We recently deployed Patch 1.03 for Command & Conquer 4. This new patch addresses a number of minor bug fixes, but more importantly, it adds 3 new multiplayer maps to re-energize your 5v5 team action on. Check out these top down images to get a lay of the land, the tiberium control network node placements, and start planning your attack strategy. War Commander Hack Tool Cheats Trainer Download % functional War Commander Hack Tool that lets you profit real oil, attainment, metal.

Facebook Cheats Hack Tool: Dragons of Atlantis Hack

Welcome to War Commander Hack Cheat Tool page on Mirnex. During the game you will be able to use the following keys: NUMPAD1-2020 experience points. Get War Commander Hack cheats of 2020 now and take advantage of your enemies in the world map. Cityville AllBot Version 3.2; Dragons of Atlantis Hack – Unlimited Rubies, Gold, Lumber, Stone, Metals Hack; Social Wars Cheat Hack Free; Clash of Clans Hack/Cheats Tool v1.4; Mafia Wars Reward Points Hack Profile Editor. Star Wars: The Force Unleashed - Ultimate Sith Edition. H2testw A free tool to test storage media for counterfeit space claims; SixaxisPairTool Allows the Sixaxis and DualShock 3 Playstation controllers to be used; Lenovo Settings Provides for system and component control of Lenovo PC systems; ATK Package A collection of tools for use on ASUS notebooks and desktop PCs; Download Details.

Download cheats, Trainers, Codes, Game Wallpapers

On a 64bit quad-core i7 system, without using GPU, and while doing some other CPU-intensive tasks, the password was cracked in 6.5 hours. Get War Commander Cheats tool below. IDM Crack Free download, latest Cracked PC software, Latest Full PC Games, Download Cracks, Serial Keys, Patches, Activators, Keygen. Today at 03: 28: 05 pm. Secret of Mana: Script Augmentation Project. Fantastic game from the past. Patches (Generals and Zero Hour) - Downloads - C&C Labs.

  • PC Game Trainers - Game Trainer Manager
  • WeMod - PC Game Cheats, Trainers, and Mods in One App
  • Smart Serials: Your serial numbers database
  • BattleScribe: Build your army list. Fast
  • Starfleet Command 2: Empires At War -- Patch 2.037
  • Zedload - Download Software, TV Shows, Games, Movies
  • War Commander Free Gold Hack [No Survey] [No Password

July 2020 - Cracked Software, Software Crack, Cracked

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design. War Troops 1917 for Android - APK Download. This War Commander cheat tool is guaranteed working 100%, undetected, free download, virus free and can be use on all kinds of browsers. Make sure you are logged into your Facebook account when you use this hack tool, because there no need to manually enter your username. Rail Nation Hack Tool (Facebook App) Rail Nation Hack Tool (Facebook App) Rail Nation Hack Toolis one of the best our hacks. Last Empire - War Z is a zombie-themed free-to-play war strategy game.

Cracked how-to - Cracking ZIP and RAR protected files with John

Toward the Terra - Reseed 28 minutes ago by ClockworkApocalypse: Promote Your Shares. Key + crack (all) part 45 - Computer Tips and Download https://boom-boom.ru/download/?file=368. Mon Jul 28 18: 28: 19 2020) c/s: 25.98 trying. Events, jobs, plots and decisions - The Yellow Emperor invader will ask Asshai for help in their war against Yi Tti in exchange for a reward gold and an alliance upon victory - The regent now decides on vassal requests to transfer vassals or grant a kingdom - Added an option to give a title to a claimant instead of a family member when they ask for a title - Adjusted. Source code in Text only https://boom-boom.ru/download/?file=372. Virtual Families 2 Hack Tool [PRO Version] (1) Wallhack (3) Wallhack Weapon Chams (3) War Commander (1) War Commander Hack (1) War Commander Hack Download (1) War Commander Hack Tool (1) War Commander Hack Tool Download (1) War Commander Hack Tool Download Free (1) War Commander Hack Tool No Surveys (1) Wartune (3) Wartune Download (3.

Download - Free download - Games & Mods

These people often matter far more than the hardware. Trainer - GAME TRAINER - 879.8 KB. Need for Speed: Most Wanted (2020) - + 19 trainer - GAME TRAINER - 31.9 KB. Info Wares: V-com System Commander 9.03 going here. World Conqueror is the place for you to do it. World Conqueror 4 APK. PEG to PG2 Map Renumberer: 20 kb: Jeroen Van Kassel: 11/27/02: Excellent tool that lets you renumber your PEG maps to PG2 compliant standards. We currently have 421, 431 full downloads including categories such as: software, movies, games, tv, adult movies, music, ebooks, apps and much more.

Hack World Conqueror 2 v1.4.0

Features in Total Commander 9.51 now include. MULTi9) from 4.7 GB / Supreme Commander 2 (v1.260 + Infinite War Battle Pack DLC, MULTi7) 2.9 GB [FitGirl Repacks] 228 37 comments.

Angry Birds Go Hack No Survey No Password Download

Star Wars: Empire at War Nexus - Mods and community. This War Commander Hack instant build with low resource all buildings. Tomb Raider 2020 Keygen (Free Oryginal CD-Key) FIle includes free TR 2020 Keygen which able you to free play in this game. War commander cheat download. Repeat the above steps for any catalogue files that still cause problems. But if you want to experience commanding a large space naval vessel, Star Trek Bridge Commander is the only game to suit.

MAME 0.216

MAME 0.216

With the end of November in sight, it’s time to check out MAME 0.216! We’ve addressed the reported issues with last month’s bgfx update, and made a whole lot of little improvements to MAME’s internal user interface. In particular, setting up controls should be easier, and several issues affecting macOS users with non-English number format settings have been fixed. Some of the issues caused bad settings to be written to INI files. If you still don’t see the filter list panel on the system selection menu, try removing the ui.ini file.
This month, we’re able to present two unreleased 1970s prototypes from Italian developer Model Racing: their internal code names are Cane and Orbite. With the assistance of former Model Racing employees, the source code was extracted from the original disks. These games are incomplete, but they provide a unique look into early CPU-based arcade development. Game & Watch titles continue to be emulated, with the addition of Mario The Juggler, and the panorama screen Mickey Mouse and Donkey Kong Circus games in this release.
This release brings GameKing emulation to MAME. The system-on-a-chip used in this low-cost, low-resolution hand-held console from the early 2000s has been identified and emulated. Games for the colour-screen GameKing III are also playable. Acorn BBC Micro emulation has been re-worked to support internal expansion boards, and a number of additional peripherals are now available. ZX Spectrum emulation has been enhanced with better open bus read behaviour and support for two Miles Gordon Technology peripherals.
Of course, these are just the highlights. You can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

  • 05177: [Crash/Freeze] (studio2.cpp) All studio2 variants: Memory map does not support cartridges larger than 1 kB. (Robbbert)
  • 05600: [Graphics] (popeye.cpp) popeye and clones: Games use interlaced video output. (Couriersud)
  • 07386: [DIP/Input] (qix.cpp) zookeep, kram and clones: Unable to start game or use first coin slot. (O. Galibert)
  • 07453: [DIP/Input] (spectrum.cpp) spectrum: Kempston Joystick doesn’t work. (TwistedTom)
  • 07472: [Crash/Freeze] (snes.cpp) snespal: When starting a game with SNES (PAL), MAME crashes. (Ryan Holtz)
  • 07473: [Graphics] (snesb.cpp) All machines in snesb.cpp: Screen is black. (Ivan Vangelista)
  • 07479: [Graphics] (cave.cpp) ddonpach, ddonpachj, donpacha: Graphical bug in attract mode. (cam900)
  • 07480: [Sound] (apple2.cpp) mockingboard enabled software: No sound from second AY8913 Mockingboard. (Ivan Vangelista)
  • 07487: [Core] (30test.cpp) 30test: Issues with inputs, sound and gameplay. (AJR)
  • 07489: [Documentation] tekken4 and clones: Release year is incorrect. (PepsiBoy428)
  • 07492: [DIP/Input] (ssrj.cpp) ssrj: Difficulty setting inputs are incorrect. (sasuke)
  • 07495: [Crash/Freeze] (segas32.cpp) spidmanj: MAME crashes after few seconds of emulation. (Ryan Holtz)
  • 07496: [Media Support] (apple2e.cpp) apple2e and clones: Error when trying to use .NIB disk images. (R. Belmont)

New working machines

  • Bit Corporation Bit90 [Frank Palazzolo]
  • Cane [Jean Paul Piccato, Adolfo Melilli, Alessandro Bolgia, Lorenzo Fongaro, Piero Andreini]
  • Game & Watch: Mario The Juggler [algestam, Mr. Do, Sean Riddle]
  • Game & Watch: Mickey Mouse (panorama screen) [algestam, Mr Jiggles the Christmas Man]
  • Orbite [Jean Paul Piccato, Adolfo Melilli, Alessandro Bolgia, Lorenzo Fongaro, Piero Andreini]
  • Pinball (P8002, ABL TV Game) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
  • RS-232 DCE-DCE Bridge [Vas Crabb]

New working clones

  • Berzerk (revision RC31A) [Kevin Eshbach, The Dumping Union]
  • Cadillacs and Dinosaurs (bootleg with PIC16C57, set 3) [TwistedTom]
  • Captain Commando (bootleg with 2xMSM5205) [TwistedTom]
  • Cosmic Alien (version II, set 2) [f205v]
  • Eeekk! [Craig Anstett, Andrew Welburn]
  • Game & Watch: Donkey Kong Circus [algestam, Mr Jiggles the Christmas Man]
  • Heavy Unit (Japan, alternate ROM format) [Brian Troha, The Dumping Union]
  • JoJo's Venture (Euro 981202) [Darksoft]
  • JoJo's Venture (Euro 990108) [Darksoft]
  • JoJo's Venture (Euro 990128) [Darksoft]
  • Knights of the Round (bootleg with 2xMSM5205, set 2) [TwistedTom]
  • Operation Wolf 3 (Japan) [ShouTime, The Dumping Union]
  • Real Bout Fatal Fury / Real Bout Garou Densetsu (Korean release, bug fix revision) [jysx012]
  • Saturday Night Slam Masters (bootleg with PIC16c57, set 2) [TwistedTom]
  • Street Fighter II': Champion Edition (Dstreet-6, bootleg) [hammy, ClawGrip]
  • Street Fighter II': Champion Edition (L735 Test Rom, bootleg, set 2) [TwistedTom]
  • Super Dead Heat (Japan) [Phil Bennet]
  • Super Puzzle (Sang Ho Soft) [Adrián]
  • Verbena (bootleg of Carnival) [Recreativas.org]
  • Zenith Data Systems Z-150 series [rfka01]
  • Zenith Data Systems Z-160 series [rfka01]

Machines promoted to working

  • Ericsson Information System Ericsson PC [Edström]
  • Intec InterAct 8-in-1 [David Haywood, BeckyRGB]
  • Intec InterAct 32-in-1 [David Haywood, BeckyRGB]
  • Southwest Technical Products SWTPC 8212 Video Terminal [68bit]
  • Super Triv (English questions) [Ivan Vangelista]
  • Wanted (Sega) [Angelo Salese]
  • Who Wants to Be a Millionaire? (Play Vision, Plug and Play, UK) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]

New machines marked as NOT_WORKING

  • Air-Blaster Joystick (AB1500, PAL) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
  • Ampro Computers Little Board/PC [Don Maslin Archive]
  • Ascom Eurit 30 [Cyberia/2 Filebase]
  • Ericsson Alfaskop Communication Processor 4101 [Edström]
  • Ericsson Alfaskop Display Unit 4110 [Edström]
  • Ericsson Alfaskop Flexible Disk Unit 4120 [Edström]
  • Fantasy Zone (medal game, REV.A) (J 990202 V1.000) [Sugoi Helsinki]
  • Fishing Master (971107 JPN) [SpinalFeyd, The Dumping Union]
  • Geonica Meteodata 1256 [ClawGrip]
  • Metabee Shot [SpinalFeyd, The Dumping Union]
  • Powerful Chance [SpinalFeyd, R. Belmont]
  • Rodent Exterminator [Brian Troha, Smitdogg, The Dumping Union]
  • Roland CM-32P [ValleyBell]
  • Silicon Graphics Inc Personal IRIS 4D/30 [Patrick Mackinlay]
  • Silicon Graphics Inc Personal IRIS 4D/35 [Patrick Mackinlay]
  • Sound Leisure MiniJook [SpinalFeyd]
  • Sound Leisure SuperStars (CD jukebox) [SpinalFeyd]
  • Spade [SpinalFeyd]
  • Vs Maxx Texas Hold'em TV Poker - 6 Player Edition (UK) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
  • VTech DynamiDesk (Germany) [TeamEurope]
  • VTech Mis Primeras Lecciones (Spain) [ClawGrip]
  • Yu-Gi-Oh Monster Capsule [SpinalFeyd, R. Belmont]

New clones marked as NOT_WORKING

  • 286 motherboards with Suntac ST62C303-A chipset [rfka01]
  • Abit AB-AH4 [rfka01]
  • Abit AB-PI4 [rfka01]
  • AEG Olympia Olystar 20F [rfka01]
  • Arstoria AS496 [rfka01]
  • Biostar MB-1433UCV [rfka01]
  • Channel Three [TeamEurope, Grull Osgo, Ivan Vangelista]
  • Chicago Cubs' Triple Play (German) [PinMAME]
  • Comus Instruments Ltd. Comus Daisy [Nigel Barnes, Centre for Computing History]
  • Corona Data Systems, Inc. Cordata PPC-400 [rfka01]
  • Eagle EAGLEN486 GC10A [rfka01]
  • First International Computer 486 KVD [rfka01]
  • Highscreen 486-25 [rfka01]
  • Leading Edge Hardware Products, Inc. Model D [rfka01]
  • Mephisto (Stargame) (newer?) [jordigahan]
  • NAT48PV-1.00 VL [rfka01]
  • Oba-Oba (old hardware) [PinMAME]
  • Philips NMS 9100 [rfka01]
  • Shuttle Computer International HOT-307H [rfka01]
  • Shuttle Computer International HOT-419 [rfka01]
  • SOYO SY-4SAW2 [rfka01]
  • Space Train (Pinball, old hardware) [PinMAME]
  • Tandy Radio Shack Videotex [cuba200611]
  • Video Technology PreComputer 2000 (Spain) [ClawGrip]
  • VTech Pitagorin [ClawGrip]
  • Wang Laboratories, Inc. PC-250/16 [rfka01]

New working software list additions

  • apple2_flop_clcracked:
    • Certificates and More! (cleanly cracked), The Cosmic Balance (cleanly cracked), Empire III: Armageddon (Version 1.1) (cleanly cracked), Fractions: Addition (cleanly cracked), Labyrinth of Crete (cleanly cracked), Labyrinth: The Computer Game (Lucasfilm Games) (cleanly cracked), MECC-A315 Freedom! (Version 1.0) (cleanly cracked), Questron (cleanly cracked), The Tournament Manager (cleanly cracked) [4am, Firehawke]
    • The Adventures of Kristen and Her Family (cleanly cracked), Korg 800 4-Track MIDI Sequencer (Version 1.0) (cleanly cracked), Leadsheeter (cleanly cracked), MIDI/8 Plus (Version 1.2) (cleanly cracked), PolyWriter (Version 1.2) (cleanly cracked), PolyWriter Utilities (Version 1.2) (cleanly cracked) [4am, san, Firehawke]
    • The Railroad Works (CBS Version) (cleanly cracked) [Tom Greene, Firehawke]
  • apple2_flop_misc:
    • Anti-M (version 1.6) [4am, Firehawke]
    • Best of Muse (16 Sector + LC Patch) [Tom Greene, Firehawke]
  • apple2_flop_orig: Appilot Edu-Disk, Asteroid, Beneath The Pyramids, The Best of MUSE, Bloody Murder, Buck Rogers: Planet of Zoom, Checker King, Deadline (Release 26 / 821108), Earthquake: San Francisco 1906, Empire III: Armageddon (Version 1.1), Flight Simulator I (A2-FS1), Gammon Gambler, Gulf Strike, Hacker II: The Doomsday Papers, How The West Was One + Three x Four, In Search of Space: Introduction to Model Rocketry, Indiana Jones and the Temple of Doom, Indiana Jones in Revenge of the Ancients, Lane Mastodon vs. The Blubbermen, Law of the West, Little Computer People, Lords of Conquest, Master of the Lamps, MicroChess (Version 2.0), Might and Magic Book Two, Pandora's Box, Pharaoh's Revenge, Physics of Model Rocketry, Punctuation: Building Better Language Skills, Realm of Impossibility, Roadwar 2000 (Version 1.1), Super Zaxxon, Video Vegas (Version 12501), Word Zapper [4am, Firehawke]
  • bbc_rom: Acorn NFS 3.34B, Acorn TFS 0.31, Aries-B20 2.2, Aries-B20 2.4, Aries-B32 1.0, Prestel Terminal 1.00, Raven-20 1.00, Raven-20 1.06, Watford Electronics 32K RAM 1.00, Watford Electronics 32K RAM 2.00, Watford Electronics 32K RAM 2.40, Workstation 100 [Nigel Barnes]
  • bbcm_cart: Advanced Battery-Backed RAM v1.04, Advanced Battery-Backed RAM v1.10, Advanced Quarter Meg RAM, Click v1.00, Click v1.01, ISO-Pascal, LISP, Master Mega 256, MR8000 Master RAM Cartridge, MR8000 Master RAM Cartridge (alt), TechnoCAD [Nigel Barnes]
  • c64_cass: 3D Pinball, American 3D Pool, Angle Ball, Ball Crazy, Continental Circus, Feud, One Man and His Droid, Robocop, Rockford / Back to Reality [archive.org, Zoë Blade]
  • gamegear: Sonic the Hedgehog Chaos (Euro, prototype 19930517) [Hidden Palace]
  • gameking: 4 in 1 - S.Z.L.H + Colo + F1-2004 + Popper, 4 in 1 - Warrior + Cleverhawk + Valiant + MetalDeform ('APR 23 05', 512KB cartridge) [TeamEurope, AJR]
  • gameking3: Panzer [TeamEurope, AJR]
  • ibm5170: Kick Off 3: European Challenge, The Settlers, Syndicate [ArcadeShadow]
  • megadriv: Crying Dragon (Jpn, Prototype) [andlabs]
  • neogeo: Real Bout Fatal Fury / Real Bout Garou Densetsu (Korean release, bug fix revision) [jysx012]
  • sms: Sonic the Hedgehog Chaos (Euro, prototype 19930713) [Hidden Palace]
  • spectrum_cass:
    • La Mode - 1984 (Programa Computado) [ClawGrip, avlixa, ICEknight]
    • DISCiPLE System Tape v3b [TwistedTom]
  • spectrum_mgt_flop: DISCiPLE System Disk v2, DISCiPLE System Disk v2b, DISCiPLE System Disk v2c, DISCiPLE System Disk v3a, DISCiPLE System Disk v3b, DISCiPLE System Disk v3d, Pick-Poke-It, Plus D System Disk v2a, Uni-Dos [TwistedTom]
  • studio2: RCA demo [Robbbert]
  • visicom: Gambler I, Gambler II, Sansuu Drill, Space Command [unknown]
  • vsmile_cart: Spider-Man & Freunde - Geheime Missionen (Germany) [TeamEurope]

Software list items promoted to working

  • bbcm_cart: Master Smart Cartridge [Nigel Barnes, Center for Computing History]
  • gameking: 4 in 1 - Chaser + Blaster + StarWars + Nagual, 4 in 1 - DraculaZone (Surf Eidolon) + Hero + PocketTank + Star Ghazi, 4 in 1 - SeaGuard + Whirlybird + Spectask + Captain, 4 in 1 - Three Battles + Light Sword + Risker + Metal Deform, 4 in 1 Vol. 8 - 2004 + Dragon + StreetHero + Penguin, 4 in 1 Vol. 10 - Soldier + Seatercel + General + Seafight, 4 in 1 Vol. 11 - Explorer + Magician + AirHero + HappyGarden, 4 in 1 Vol. 12 - Pet + Arrow + Fighter + Airforce, 4 in 1 Vol. 13 - Might + Brains + Catman + Armada, 2004, Adventure Legend Carlo, Aries, Dino Adventure Legend, Duck Man, F1-2004 Racing, Feichuan VII, Happy Ball, Happy Killer, Lanneret, Penguin, Popper, Seatercel, Soldier, Street Hero, Supermotor, Trojan Legend [AJR]
  • gameking3: Adventure, Fly Car, Urgent Action [AJR]
  • sms: Sonic the Hedgehog Chaos (Euro, "Ver 0.20", prototype 19930630) [Hidden Palace]

New NOT_WORKING software list additions

  • bbc_rom: GoMMC Tools 0.72, GoMMC Tools 0.80, GoMMC Tools 1.03, Prestel Trial 4.71r, Super MMC, Turbo MMC 0.A1, UMI-2B 5.01 [Nigel Barnes]
  • picno: Anime Box, Fushigi no Kuni no Alice, Son Gokū no Bōken [Vyse the determined @ Gaming Sanctuary, SSJ, TeamEurope]

Source Changes

  • swtpc8212.cpp updates: [68bit]
    • Added MCM66750 character generator ROM, implemented video row update function, and added I/O.
    • Converted to device so the terminal can be used as an RS-232 slot device as well as a stand-alone machine.
  • swtpc8212.cpp, tv990.cpp: Cleaned up use of PORT_CHANGED_MEMBER macro. [68bit]
  • mekd1.cpp, mekd3.cpp, mekd4.cpp and mekd5.cpp updates: [68bit]
    • Added port changed handlers for RS-232 control signal routing options.
    • Added save state support and cleaned up code.
  • wd1000.cpp: Added save state support. [68bit]
  • swtpc.cpp: Added port changed handler for CPU clock speed option, and cleaned up code. [68bit]
  • swtpc09.cpp updates: [68bit]
    • Added port changed handlers for CPU clock speed, floppy drive controller clock speed, and Baud rate options.
    • Added save state support and cleaned up code.
  • bus/ss50 updates: [68bit]
    • dc5.cpp: Added port changed handlers for configuration options, added save state support, and cleaned up code.
    • mps.cpp: Added port changed handlers for RS-232 control line routing options, added save state support, and cleaned up code.
    • mps2.cpp: Organised Baud rate settings in ascending order.
    • mpt.cpp, piaide.cpp: Added save state support and cleaned up code.
  • qvt102.cpp updates: [68bit]
    • Replaced perfect quantum setting by boosting interleave on keyboard data transmission.
    • Improved keyboard matrix emulation, cleaned up code and added notes.
  • cpu/rsp: Added 32-bit opcode alignment for disassembly. [AJR]
  • cpu/m68000: Improved cycle counts for SCC68070, and further distinguished it from the MC68000 and MC68010. [AJR]
  • cpu/m6502: Added preliminary Sitronix ST2204/ST2205U system-on-a-chip emulation. [AJR]
  • gameking.cpp updates: [AJR]
    • Fixed directional controls.
    • Added gamekin3 LCD color filter emulation, and corrected clock speed based on timer initialization.
  • cpu/i86: Fixed pathological case where jumping into pages of 0xFF-prefixed invalid opcodes could cause MAME to lock up. [AJR]
  • cpu/f8: Moved internal scratchpad register memory to an address space. [AJR]
  • cpu/nec updates: [AJR]
    • Implemented v5x internal/external timer clock input selection.
    • Internalized CPU clock divider for V40/V50.
  • mc68hc11 updates: [AJR]
    • Added internal clock divider.
    • Fixed size of fetched operand for ADDD indexed modes.
    • Emulated FDIV instruction.
  • cpu/m6502: Corrected 65C02 opcode timing and bus usage. [AJR]
    • BBR and BBS use one or two extra cycles when the branch is taken (like other conditional branches).
    • TRB and TSB perform an extra read of the operand instead of an extra write.
  • ms32.cpp: Fixed hayaosi3 final round and flame text priorities. [Angelo Salese]
  • Added option to throttle after video update rather than before (-lowlatency or -lolat). [Antonio Giner]
    • Reduces input latency when enabled, but may cause input latency and frame interval jitter for some emulated systems.
  • Updated to latest upstream bgfx, bx and bimg, and updated shaders to use of helper function ensuring correct matrix orientation. [Belegdol]
  • snes_ppu.cpp: Ported over more of the bsnes ppu-fast implementation – fixes many bugs, possibly causes more. [byuu, Ryan Holtz]
  • 315_5124.cpp, 315_5313.cpp, megaplay.cpp: Added support for scaling layers to least common multiple horizontal resolution. [cam900]
    • Corrects size/position of MegaPlay overlay.
  • 315_5124.cpp: Updated color palette based on hardware measurements, and added notes. [cam900]
  • es5506.cpp: Implemented differences between ES5505 and ES5506 based on documentation, and cleaned up code. [cam900]
  • cpu/nec/v5x.cpp: Moved re-mappable I/O handlers into a separate address space, and fixed re-mapping behavior. [cam900]
  • mb8421.cpp: Added support for similar devices with different address and data widths. [cam900]
    • Updated twinkle.cpp and firebeat.cpp to use new CY7C131 device.
    • Added placeholder IDT7130 device to esqmr.cpp.
  • tmap038.cpp: Fixed tile size check and moved mirroring into driver-supplied address maps (fixes MT07479). [cam900]
  • bgfx renderer updates: [Couriersud]
    • Added support for disabling waiting for vertical blanking interval to bgfx Vulkan back-end.
    • Fixed issue that could prevent brightness, contrast and gamma adjustments from being applied.
  • OpenGL renderer updates: [Couriersud]
    • Fixed issue that could prevent brightness, contrast and gamma adjustments from being applied.
    • Fixed failure to apply line width.
  • Netlist library updates: [Couriersud]
    • Added more C preprocessor features to netlist preprocessor, including macro parameters, stringification and token concatenation.
    • Improved reporting of error location in netlist preprocessor.
    • Added ability to supply the floating point type as a solver parameter.
    • Added RELTOL and VNTOL solver parameters to control Newton convergence checks.
    • Started adding support for parameter values containing expressions.
    • Removed proxy and power terminal hacks and updated netlists as necessary.
    • Removed DUMMY_INPUT (NC_PIN should be used in its place).
    • Enabled extended validation to catch unconnected power terminals, and fixed errors this exposed.
    • Added const and noexcept qualifiers as appropriate, and removed dead code.
    • Added vector output support to fixed frequency screen device.
  • nltool updates: [Couriersud]
    • Added --fperr option to enable floating point exceptions (useful when debugging code in GDB).
    • Added preliminary documentation mode.
  • starfield_05xx.cpp: Added notes about Wolfgang and Jindřich’s equivalent Galois LFSR implementation. [Couriersud]
  • pong.cpp: Improved performance in pongf and rebound, and switched nl_pongf to dynamic time stepping. [Couriersud]
  • sliders.cpp: Added support for PORT_CONDITION on PORT_ADJUSTER inputs, allowing inapplicable sliders to be hidden. [Couriersud]
  • popeye.cpp: Added support for interlaced rendering (addresses MT05600). [Couriersud]
  • Elan EU3A05/EU3A14 updates: [David Haywood]
    • Split up implementations and started identifying common features.
    • Fixed non-split mode horizontal scrolling.
    • Disabled timer when running rad_bb3 (timer enable needs to be identified).
  • nes_vt.cpp: Split up state classes, moved VT1682-based games to a separate driver, and cleaned up code. [David Haywood]
  • vii.cpp updates: [David Haywood]
    • Added preliminary LCD controller, UART and player input emulation for sentx6p.
    • Added a hack to allow tvgogo to proceed further.
  • vt1682.cpp updates: [David Haywood]
    • Added preliminary video emulation, including sprites, X/Y scrolling and raster effects.
    • Hooked up sound CPU and added preliminary sound support.
    • Added preliminary inputs (works for ii32in1).
  • cpu/i86/i86.cpp: Disabled warning message when executing instructions with lock (0xF0) prefix. [Edström]
  • z80sio.cpp: Verified sync byte behavior in SDLC/HDLC mode, and improved logging. [Edström]
  • i8251.cpp: Improved initialization, fixing spurious framing error on reset. [Edström]
  • eispc.cpp updates: [Edström]
    • Added preliminary 8-bit ISA card for IBM terminal emulation.
    • Added keyboard LEDs and fixed keyboard communication, removing the need for workarounds.
    • Improved Ericsson High-resolution Monochrome Graphics Board 1070 emulation.
    • Fixed parallel printer port configuration.
  • alfaskop41xx.cpp: Added three skeleton drivers for various parts of the Ericsson Alfaskop 41 system. [Edström]
    • The Display Unit 4110 prints a boot prompt but that’s it.
  • hp_ipc.cpp: Fixed 1LL3 GPU emulation bug that caused the cursor and sprites to disappear at the top and left-hand side of screen. [F.Ulivi]
  • Simplified implementation of HP-80, HP-9825 and HP-9845 optional ROM slot emulation (GitHub #5839). [F.Ulivi]
  • sn76477.cpp: Improved WAV logging enable conditions and file naming. [Jean Paul Piccato]
  • cpu/sh: Implemented SH-2 watchdog timer. [MetalliC]
  • 315_5649.cpp: Filled out additional features for future use. [MetalliC]
  • aviio.cpp: Fixed potential out-of-bounds access when the processed sound samples fill the sound sample buffer. [Nathan Woods]
  • bbc.cpp updates: [Nigel Barnes]
    • Replaced ROM/RAM banks with handlers to allow access from internal expansion boards.
    • Added slot interface for internal expansion boards.
    • Removed the Sideways RAM configuration option in favour of internal expansion board options.
    • Made empty BBC Master cartridge sockets return video data on data bus.
    • bbcb: Added many internal ROM/RAM expansion boards from Aries, ATPL, Computech, Peartree, Solidisk, and Watford Electronics.
    • bbcbp: Added ATPL Sidewise+ internal expansion board.
    • bbcm: Added Morley Master 'AA' and Vine Micros Overlay internal expansion boards.
    • bbcm: Added Slogger Click, Solidisk Mega 256, Peartree MR8000, and Master Smart Cartridge devices.
    • bbcb: Added the Robin Voice Box user port device.
    • bbcb: Added Morley Electronics RAM Disc and PMS 64K Non-Volatile Ram Module 1 MHz bus devices.
    • autoc15: Replaced HD6845 CRT controller with HD6345 (required for smooth scrolling).
    • autoc15: Added Autocue RAM disc device.
  • electron: Added Wizard Sidewinder Rom Expansion Board. [Nigel Barnes, Binary Dinosaurs]
  • bbcm: Added Solidisk PC-Plus co-processor. [Nigel Barnes, Centre for Computing History]
  • cpu/dsp56000: Added disassembler for Motorola DSP56000. [Patrick Mackinlay]
  • apple2gs.cpp: Emulated implementation detail of Language Card inhibit in bank 01 that Music Construction Set depends on. [Peter Ferrie, R. Belmont]
  • macOS support updates: [R. Belmont]
    • Added workaround for issues with Retina displays on macOS 10.15 Catalina.
    • Changed default render module from OpenGL to bgfx in macOS builds.
  • Report SDL-provided GUID as stable controller ID when using SDL joystick provider module. [R. Belmont]
  • 8080bw.cpp: Fixed selection of game B in jspecter. [Robbbert]
  • studio2.cpp: Fixed problem loading cartridges in visicom – all software list games now work. [Robbbert]
  • galaga.cpp: Re-implemented starfield emulation based on reverse-engineering of the Namco 05xx chip. [Robert Hildinger]
    • Fixes a number of regressions, and addresses corner cases.
  • bus/bml3: Added Hitachi Real Time Clock card. [Russell Bull]
  • snes_ppu.cpp: fixed rapid vertical scrolling in rexronan and other games. [Ryan Holtz]
  • bgfx renderer fixes: [Ryan Holtz]
    • Fixed crash on emulated screen resolution changes (GitHub #5857).
    • Fixed assertion failure on starting LaserDisc games (GitHub #5830).
    • Fixed screen color (tint) not being applied and issues with brightness/contrast/gamma sliders (GitHub #5956).
    • Fixed incorrect display of YUV video in LaserDisc games when using the OpenGL back-end (GitHub #5961).
  • screen.cpp: Only clear or allocate scan bitmaps in excess of the previous height. [Ryan Holtz]
    • Fixes blank portions of snes smw2u, and possibly others.
  • rainbow.cpp: Separated Model A and Model B into separate machine definitions rather than compile-time options. [Ryan Holtz]
  • sun4 updates: [Ryan Holtz]
    • cgsix: Added support for hardware cursor, pattern register, plane mask register, and pixel mask register.
    • sun4c_mmu.cpp: Made generic to support sun4 MMU mode, cleaned up save state registrations, and removed redundant MMU code.
    • sun4.cpp: Split sun4 and sun4c machines into separate derived state classes.
    • cgsix: Hooked up SBus vertical sync interrupts.
    • cgsix: Added vertical sync interrupt, added THC MISC register, and cleaned up save state registrations.
  • sparc.cpp: Renamed MB86901 to SPARCV7, and added a separate class for SPARCV8. [Ryan Holtz]
  • bt45x.cpp: Made logmacro.h usage more consistent. [Ryan Holtz]
  • k007232.cpp, multipcm.cpp: Added compile-time option to log samples in WAV format. [Ryan Holtz]
  • netlist: Added 7492 divide-by-twelve counter and 7442 4-line BCD to 10-line decimal decoder. [Ryan Holtz]
  • CPS-1 and bootleg updates: [TwistedTom]
    • Added C-board PAL dumps for mercs, mercsu, mercsur1, mercsj, sf2ee and sf2ue.
    • Fixed player 4 inputs and most graphical issues in slampic bootleg.
    • Added more DIP switch settings for sf2amf2/sf2amf3.
    • Separated some bootlegs into derived state classes and separate source files (cps1bl_pic.cpp, fcrash.cpp).
    • Confirmed clocks for some games.
    • Added placeholders for undumped PALs/GALs used in Street Fighter II': Champion Edition Mstreet-6 bootlegs.
  • wd_fdc.cpp: Made WD1772 spin up drives on force interrupt command (GitHub #5893). [TwistedTom]
  • ZX Spectrum updates: [TwistedTom]
    • Fixed Kempston Joystick and Didaktik Melodik sound card.
    • Fixed Multiface One NMI clearing, and added support for Kempston Joystick port, disable switch and joystick disable jumper.
    • Implemented floating bus read behaviour, fixing a few games that rely on it.
    • Added support for Miles Gordon Technology DISCiPLE Multi-purpose Interface and +D Disk and Printer Interface.
  • General refactoring and modernisation: [Vas Crabb]
    • Changed device delegates to behave more like device callbacks and other object finders during configuration.
    • Eliminated a conditional branch from the hot path when invoking a delegate set to a member function pointer.
    • Changed emu_fatalerror constructor and fatalerror helper to use string_format semantics.
    • Improved semantics of scheduler quantum configuration.
    • Micro-optimised scheduler code to improve performance of systems making heavy use of timers.
    • Moved input sequence configuration helpers out of the core input manager to a front-end helper class.
    • Got rid of device_slot_card_interface (it provided little value), and added a helper template providing validation for slots.
    • Cleaned up a lot of bus/slot/card code.
  • Fixed memory leaks in Xbox USB emulation. [Vas Crabb]
  • Added a workaround for nanosvg making assumptions about the global locale. [Vas Crabb]
  • vboy.cpp: Re-wrote Virtual Boy cartridge slot emulation, improving accuracy of static RAM emulation in particular. [Vas Crabb]
  • c64.cpp, c128.cpp: Fixed CBM IEC slot address not being set when replacing devices in machine configuration. [Vas Crabb]
  • bus/c64/rex_ep256.cpp: Fixed array of EPROM slot devices not being populated. [Vas Crabb]
  • Internal user interface updates: [Vas Crabb]
    • Added live display of emulated analog control positions to the analog controls menu.
    • Added live feedback to the input configuration menus, and improved input sequence configuration behaviour.
    • Fixed regression that caused default input mappings to be displayed incorrectly.
    • Improved layout of DIP switch display and made it scale with UI font size.
    • Improved crosshair image selection user interface.
    • Separated “focus next” and “config menu” actions, and implemented “focus previous” action.
    • Fixed bug that prevented joystick or mouse inputs from being used for “focus next” action.
    • Fixed some cases where menu heading size was not re-calculated after UI font size changes.
    • Fixed a bug that allowed keyboard focus to move to hidden panels on the system/software selection menus.
    • Improved presentation and responsiveness of a number of menus.
    • Fixed endian issues, improved data locality, and reduced redundant copying and hashing in the localisation loader.
    • Added and diagnostic output messages and validation of input data to localisation loader.
    • Improved performance of opening debugger windows, particularly memory windows with a large number of save state registrations.
    • Made new disassembly windows default to the current CPU in the Qt debugger.
  • Removed internal auto-fire functionality, as the plug-in is the preferred solution (GitHub #5802). [Vas Crabb]
  • wavwrite.cpp: Fixed buffer overrun when supplying 32-bit stereo samples. [Vas Crabb]
  • util/options.cpp: Fixed settings being read with user locale but written with C locale. [Vas Crabb]
    • Fixes system/software selection menu filter panel not being displayed on macOS depending on number format settings.
  • cinemat.cpp: Corrected ROM labels for solarq. [Andrew Welburn]
  • mephisto_modular.cpp: Added an older version of berl16. [CB-Emu]
  • Added firmware dump and skeleton device for Sony SMO-C501 Magneto-Optical Disk Controller. [Don Maslin Archive]
  • flstory.cpp: Added DIP switch locations. [Guru]
  • cps1.cpp: Dumped some GALs used in Street Fighter II': Champion Edition Mstreet-6 bootlegs. [hammy, TwistedTom]
  • rocnrope.cpp: Dumped the PAL10L8 at location 6G for ropeman. [Joe Magiera]
  • gamegear.xml: Improved title consistency and capitalization. [kazblox]
  • votrpss.cpp: Improved ROM labels and expanded notes. [Lord Nightmare]
  • cps1bl_5205.cpp, cps1bl_pic.cpp: Added parent/clone relationships for newly added bootlegs. [MASH]
  • at.cpp: Added additional BIOS options. [rfka01]
    • a486sp3g: Added v306 BIOS option.
    • a486sp3: Added v306 and v307 BIOS options.
    • a486sv2g: Added v306 and v402b BIOS options.
    • alim1419: Added 386acp102 BIOS option.
    • hot433: Added wie10 and 2a4x5h21 BIOS options.
  • genpc.cpp: Added 081682 BIOS option for pc. [rfka01]
  • flstory.cpp: Dumped MC68705 microcontroller for victnine and replaced simulation. [ShouTime, David Haywood, Lord Nightmare]
  • gameking.xml updates: [TeamEurope, David Haywood]
    • Re-dumped 4 in 1 Vol. 8 - 2004 + Dragon + StreetHero + Penguin.
    • Removed bad dump of Dino Adventure Legend, and marked half-size dumps of 4-in-1 cartridges as bad.
    • Added cartridge connector pinout.
  • gameking3.xml: Corrected title of “Fly Car”. [TeamEurope]
  • Added workaround to allow cross-compilation for an i386 target on an x86-64 host. [Tiago Pierezan Camargo]
  • c64_cass.xml: Cleaned up publisher metadata. [Zoë Blade]
submitted by cuavas to cade

MAME 0.213

MAME 0.213

It's really about time we released MAME 0.213, with more of everything we know you all love. First of all, we’re proud to present support for the first Hegener + Glaser product: the “brikett” chess computers, Mephisto, Mephisto II and Mephisto III. As you can probably guess, there’s an addition from Nintendo’s Game & Watch line. This month it’s Mario’s Bombs Away. On a related note, we’ve also added Elektronika’s Kosmicheskiy Most, exported as Space Bridge, which is an unlicensed total conversion of the Game & Watch title Fire. If you haven’t played any of the handheld LCD games in MAME, you’re missing something special – they look superb with external scanned and traced artwork.
On the arcade side, we’ve added The Destroyer From Jail (a rare Philko game), and alternate regional versions of Block Out and Super Shanghai Dragon’s Eye. The CD for Simpsons Bowling has been re-dumped, resolving some long-standing issues. With its protection microcontroller dumped and emulated, Birdie Try is now fully playable. Protection microcontrollers for The Deep and Last Mission have also been dumped and emulated. Improvements to Seibu hardware emulation mean Banpresto’s SD Gundam Sangokushi Rainbow Tairiku Senki is now playable, and sprite priorities in Seibu Cup Soccer have been improved.
In computer emulation, two interesting DOS compatible machines based on the Intel 80186 CPU are now working: the Mindset Personal Computer, and the Dulmont Magnum. The Apple II software lists have been updated to include almost all known clean cracks and original flux dumps, and the Apple II gameport ComputerEyes frame grabber is now emulated. We’ve received a series of submissions that greatly improve emulation of the SWTPC S/09 and SS-30 bus cards. On the SGI front, the 4D/20 now has fully-working IRIX 4.0.5 via serial console, and a whole host of improvements have gone into the Indy “Newport” graphics board emulation. Finally, MAME now supports HDI, 2MG and raw hard disk image files.
As always, you can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

  • 00148: [Sound] (mappy.cpp) todruaga: The sound of the first credit is not played. (Angelo Salese)
  • 07379: [Interface] artwork: Automatically computed group bounds behaviour is not intuitive. (Vas Crabb)
  • 07382: [Debugger] Hang and memory leak when using save command. (hap)
  • 07388: [Graphics] (sms.cpp) smsj: Default view does not display video in OpenGL mode. (hap)
  • 07396: [DIP/Input] (tmnt.cpp) tmnt24pu: Start buttons do not work. (Tafoid)
  • 07398: [Crash/Freeze] (goldstar.cpp) mbs2euro: Exception at emulation start. (AJR)
  • 07400: [Interface] clickable artwork: Dummy input listener is ignored. (hap)
  • 07401: [Graphics] (nemesis.cpp) salamand and clones: Sprite flickers randomly. (hap)

New working machines

  • The Destroyer From Jail (Korea) [system11, Angelo Salese, The Dumping Union]
  • DVW Microelectronics Husky [Nigel Barnes, Phill Harvey-Smith]
  • Game & Watch: Mario's Bombs Away [algestam, Mr. Do]
  • Hegener + Glaser Mephisto [hap, Berger]
  • Hegener + Glaser Mephisto II [hap, Berger]
  • Hegener + Glaser Mephisto III [hap, Berger]
  • Hegener + Glaser Mephisto Mirage [hap, Berger]
  • Hegener + Glaser Mephisto MM I (ver. A) [hap, Berger]
  • Hegener + Glaser Mephisto Mondial 68000XL [Sandro Ronco, Berger]
  • Potten's Poker stealth with Breakout front game [Roberto Fresca, Grull Osgo, Pako Ortiz, Rockman, Recreativas.org]
  • SciSys Superstar 28K [hap, Berger]

New working clones

  • Block Out (Europe and Oceania) [ClawGrip, Recreativas.org]
  • Commando (bootleg set 3) [Guru]
  • Crazy Kong Part II (bootleg) [Corrado Tomaselli, The Dumping Union]
  • Elektronika Space Bridge [algestam, Ryan Holtz]
  • Exidy Inc Sorcerer (with Digitrio fdc) [Robbbert]
  • Exidy Inc Sorcerer (with Dreamdisk fdc) [Robbbert]
  • Hegener + Glaser Mephisto Amsterdam (Glasgow hardware) [Berger]
  • Hegener + Glaser Mephisto Dallas 68000 (Glasgow hardware) [Berger]
  • Hegener + Glaser Mephisto MM I (ver. B) [Achim]
  • Joker Card (witch game) [Roberto Fresca, TeamEurope]
  • Lady Liner (set 2) [Roberto Fresca, TeamEurope]
  • New Lucky 8 Lines (set 8, W-4) [Roberto Fresca, TeamEurope]
  • New Lucky 8 Lines (set 9, W-4, Eagle, licensed by Wing) [Roberto Fresca, TeamEurope]
  • New Lucky 8 Lines Super Turbo (Hack) [Roberto Fresca, TeamEurope]
  • Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (MGM Grand Casino) [Brian Troha]
  • Punk Shot (World 2 Players) [frsj8112]
  • Richard Lang Mephisto London 16 Bit [Berger]
  • Street Fighter II': Champion Edition (RE, bootleg) [ClawGrip, hammy]
  • Super Shanghai Dragon's Eye (Korea) [TeamEurope, Brian Troha, The Dumping Union]
  • Victor 5 [Roberto Fresca, TeamEurope]

Machines promoted to working

  • Birdie Try (Japan revision 2) [Dirk Best, TeamEurope, Ivan Vangelista]
  • Casino Poker (Ver PM88-01-21, German) [Roberto Fresca, TeamEurope]
  • Dulmont Magnum [Carl]
  • Hasbro Dream Life (Version 1.0, Feb 07 2005) [Sean Riddle, David Haywood]
  • Mindset Corporation Mindset Personal Computer [O. Galibert, Al Kossow]
  • SciSys / Novag Chess Champion: Super System III [hap, Berger, MikeChess]
  • SD Gundam Sangokushi Rainbow Tairiku Senki (Japan) [Angelo Salese]
  • Tatung Einstein 256 [Nigel Barnes, jltursan]

Clones promoted to working

  • SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) [Angelo Salese]
  • SWTPC swtpc S/09 Sbug + piaide [68bit]

New machines marked as NOT_WORKING

  • Bonus Poker (Atronic) [Priit Laes]
  • Bubble Torneo [TeamEurope]
  • Colex VME-80186 [Al Kossow, Bitsavers]
  • Digitek Micrologic 20 [ClawGrip, Dirk Best]
  • Estron Juku E5101 [Dirk Best]
  • Husky Computers Ltd Husky Hawk [Nigel Barnes, Phill Harvey-Smith]
  • I C Money (Atronic) [Priit Laes]
  • Microdar SPD [jordigahan, ClawGrip]
  • Miss Americana (Bingo) [IPDB]
  • Rock 'n' Roll [jordigahan, ClawGrip]
  • SNES 4 Slot arcade switcher [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union, system11, Dirk Best]
  • Wanted (Sega) [Jamesv833, SeanC]
  • Wild Thing (Atronic) [Priit Laes]

New clones marked as NOT_WORKING

  • Cyclopes (11/85) [IPDB, PinMame]
  • Fish Tales (P-2) [IPDB, PinMame]
  • Flash Gordon (French Vocalizer sound) [IPDB, PinMame]
  • Husky Computers Ltd Husky Hunter [Nigel Barnes, Phill Harvey-Smith]
  • Husky Computers Ltd Husky Hunter 2/16 [Phill Harvey-Smith]
  • Lady Liner (encrypted, set 1) [TeamEurope, Roberto Fresca]
  • Lady Liner (encrypted, set 2) [TeamEurope, Roberto Fresca]
  • Lady Liner (encrypted, set 3) [TeamEurope, Roberto Fresca]
  • Lady Liner (encrypted, set 4) [TeamEurope, Roberto Fresca]
  • Lady Luck (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
  • Lovely Cards (encrypted) [TeamEurope, Roberto Fresca]
  • Magic Export (V.211A) [TeamEurope]
  • New Lucky 8 Lines (set 10, W-4, encrypted NEC D315-5136) [Roberto Fresca, Grull Osgo, TeamEurope]
  • New Lucky 8 Lines Crown Turbo (Hack) [Roberto Fresca, TeamEurope]
  • Police Force (LG-4) Germany [IPDB, PinMame]
  • Power Instinct (USA, bootleg set 3) [hammy, The Dumping Union]
  • Robocop (2.9) [IPDB, PinMame]
  • Star Wars Arcade (US) [coolmod, Mike Moffitt, Phil Bennett]
  • Tiger Heli (bootleg set 4) [Sean Riddle, Brian Troha, The Dumping Union]
  • El Trebol de la Suerte (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
  • WWF Royal Rumble (1.03 French) [IPDB, PinMAME]
  • Yamaha MU100B [Alexander Troosh, R. Belmont]

New working software list additions

  • apple2_flop_clcracked:
    • The Addition Facts (cleanly cracked), Algebra Volume 3 (Version 1.0, 10 June 1982) (cleanly cracked), BackAid (cleanly cracked), Beyond Castle Wolfenstein (Version 07/12/84) (cleanly cracked), BIG & little (cleanly cracked), A Bird's Eye View of The Main Idea (cleanly cracked), Calendar Fun with the Lollipop Dragon (cleanly cracked), Castle Wolfenstein (Version 06/19/84) (cleanly cracked), Dinosaur Days Plus (cleanly cracked), The Division Facts (cleanly cracked), Dr. Ruth's Computer Game of Good Sex (cleanly cracked), Draw Your Own Conclusions (cleanly cracked), Flashcards (cleanly cracked), Flights Into Fiction: Classic Stories (cleanly cracked), Flights Into Fiction: Fairy Tales (cleanly cracked), Focus on Physical Science: Chapter Review (Version 1.1) (cleanly cracked), Grid Designer (cleanly cracked), Hinky Pinky (cleanly cracked), The Human Body: Circulation and Respiration (cleanly cracked), KidWriter (German Level I, II) (cleanly cracked), Mission: Asteroid (cleanly cracked), The Multiplication Facts (cleanly cracked), Muppet Slate (Version 1.01) (cleanly cracked), New Kid on the Block (Version 02.09.89) (cleanly cracked), A Newbery Adventure: Charlotte's Web (cleanly cracked), NLP Tools Vol. 1 (Version 1.1) (cleanly cracked), Phi Beta Filer (cleanly cracked), Poetry Express (cleanly cracked), Practicalc II XC (Version 2.00) (cleanly cracked), Punctuation Put-On (cleanly cracked), Un Repas Francais (cleanly cracked), Roots/Affixes 1 (Version 09.14.87) (cleanly cracked), The Subtraction Facts (cleanly cracked), Theorems and Proofs of Theorems (cleanly cracked), Troll Sports Math (cleanly cracked), Verb Usage 3 (Version 01.31.89) (cleanly cracked), Wally's Word Works (cleanly cracked), What's The Big Detail (cleanly cracked), Work Force II (Version 2.10) (cleanly cracked), Writer's Choice (Version 1.0) (cleanly cracked), Zandar The Wizard (cleanly cracked), Zork I Demo (Catch A Butterfly) (cleanly cracked) [4am, Firehawke]
    • Chipwits [LoGo, Firehawke]
  • apple2_flop_misc: Star Trek: The Kobayashi Alternative (Version 4.0) [anonymous]
  • apple2_flop_orig: Alge-Blaster Plus! (Version 1.0), The Ancient Art of War at Sea, Arcticfox, Battle Chess, Beach-Head, Beyond Castle Wolfenstein, Black Magic, Castle Wolfenstein (1981 Version), Castle Wolfenstein (Version 06/19/84), Chipwits, Cranston Manor, David's Midnight Magic, Escape (Bantam Publishing), Essex, Injured Engine, King's Quest, King's Quest II, King's Quest III, King's Quest IV, Labyrinth: The Computer Game (Lucasfilm Games), Mabel's Mansion, Mindshadow, Mission: Asteroid, Moptown, Puzzle Tanks, Race For Midnight, Return of Heracles, Sir Isaac Newton's Games, Soko-Ban, Space Quest II: Vohaul's Revenge (Version 2.0A, interpreter 0.089), Times of Lore, Tip 'N Flip, Wizardry V: Heart of the Maelstrom [4am, Firehawke]
  • coco_flop: 512K CoCo 3 Memory Test, CoCo Max II (Input Selector Modified), CoCo Max II (Version 51016), CoCo Max III (Version 3.0), CoCo Max III (Version 3.1), CoCo Newsroom, DeskMate (Version 1.00.00), DeskMate 3 (Version 1.00.00), Disk EDTASM, Micro Works 16-Level Picture Display Utility, The Newspaper, Pitfall II: Lost Caverns, Telewriter-64 [TRS-80 Color Computer Archive]
  • hp_ipc: Demo Disc, HP-UX Communications & Maintenance A (VI), HP-UX Communications & Maintenance B (VII), HP-UX Documentation (X), HP-UX Miscellaneous Tools (IX), HP-UX Nucleus (VIII), HP-UX Programmers Tools (I), HP-UX Software Development (II), HP-UX Software Development (III), HP-UX Writers Tools A (IV), HP-UX Writers Tools B (V), RCS (Revision Control System), Software Engineering Module - C Development Supplement (IV), Software Engineering Module - Communication and Maintenance Tools (II), Software Engineering Module - Programmers's and Miscellaneous Tools (I), Software Engineering Module - Section 1 & 1m Documentation (V), Software Engineering Module - Sections 2, 3, 4 and l Documentation (VI), Software Engineering Module - Writer's Tools (III), System Disc Release 5.0.2 [shattered]
  • ibm5150: Chuck Yeager's Advanced Flight Trainer (3.5"), Chuck Yeager's Advanced Flight Trainer (5.25", French), Empire - Wargame of the Century, Loom (5.25"), Lunar Explorer - A Space Flight Simulator, Mean 18, Mines of Titan, Olivetti Prodest PC1 - Per Cominciare, Olivetti Prodest PC1 Games Collection 7, Olivetti Prodest PC1 MS-DOS 3.20 (Spanish), Olivetti Prodest PC1 MS-DOS 3.20 / GW BASIC / Lode Runner, Olivetti Prodest PC1 coverdisk (1987 No. 1), Olivetti Prodest PC1 coverdisk (1989 No. 1, Jan/Feb), Olivetti Prodest PC1 coverdisk (1989 No. 2, ApMay), Olivetti Prodest PC1 coverdisk (1989 No. 4, Aug/Sep), Olivetti Prodest PC1 coverdisk (1989 No. 5, Nov/Dec), P.H.M. Pegasus, Pitstop II (3.5") [Justin Kerk]
  • ibm5170: Novell DOS 7 (3.5"), Novell DOS 7 (5.25"), Novell DR Multiuser DOS Release 5.1, blueflops-2.0.10, blueflops-2.0.11, blueflops-2.0.12, blueflops-2.0.13, blueflops-2.0.14, blueflops-2.0.15, blueflops-2.0.2, blueflops-2.0.3, blueflops-2.0.4, blueflops-2.0.5, blueflops-2.0.6, blueflops-2.0.7, blueflops-2.0.9 [Justin Kerk]
  • juku: CP/M 2.2 [Bashkiria-2M, Dirk Best]
  • mephisto_mm1: Mephisto HG 170 Opening Library [Achim]
  • mindset_flop: Vyper [Al Kossow]
  • pentagon_cass: Old Tower [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
  • smc777: Yakyuu-Kyou [TurboMajikon]
  • specpls3_flop: Redshift [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
  • spectrum_betadisc_flop: DreamWalker: Alter Ego 2 (Pentagon), Gravibots, Lirus, Log Cabin Dizzy (v1.04, English), Log Cabin Dizzy (v1.04, Russian), Mighty Final Fight (v1.0), Mighty Final Fight (v1.1), Mighty Final Fight (v1.2), Mighty Final Fight (v1.2, Wally music hack), MultiDude (Pengaton), Redshift, Sector: Invasion, Twinlight [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
  • spectrum_cass: Aahku al Rescate (set 1), Aahku al Rescate (set 2), Aahku al Rescate (set 3, beta 01, April 2011), The Adventures Of Jane Jelly - The Egg Diamond (set 1), The Adventures Of Jane Jelly - The Egg Diamond (set 2, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 2), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 3, turbo loader, with trainer), Altair (set 3, release 2, English), Altair (set 4, release 2, Spanish), Altair (set 5, English), Altair (set 6, Spanish), Altair ZX (set 1, English), Altair ZX (set 2, Spanish), Alter Ego (set 3), Androide (2014, Pixelsoft) (set 2), Androide (2014, Pixelsoft) (set 3), Antiquity Jones (set 2, v1.2), Antiquity Jones (set 3), Arcade Game Designer v1.0, Arcade Game Designer v1.3, Arcade Game Designer v1.5, Arcade Game Designer v2.0, Arcade Game Designer v2.3, Arcade Game Designer v2.4, Arcade Game Designer v2.6, Arcade Game Designer v3.0, Arcade Game Designer v3.3, Arcade Game Designer v3.4, Arcade Game Designer v3.5, Arcade Game Designer v4.0, Arcade Game Designer v4.1, Arcade Game Designer v4.2, Arcade Game Designer v4.3, Arcade Game Designer v4.4, Arcade Game Designer v4.5, Arcade Game Designer v4.6, Astronaut Labyrinth (set 1), Astronaut Labyrinth (set 2, easy boss), Astronaut Labyrinth (set 3, turbo loader, normal & easy boss, with trainer), Attack Of The RGBobots, B-Squared (set 1), B-Squared (set 2), Baffo Jones, Baldy ZX (set 2), Bauble Blast!, Billy Box (set 1, English), Billy Box (set 2, French), Blimpgeddon (set 1, v1.02, Final, QAOPM controls), Blimpgeddon (set 2, v1.02, Final, ESDFO controls), Blizzard's Rift, Bluber (set 1, release 2), Bluber (set 2, release 2), Bluber (set 3, release 1), Bob The Space Janitor (version 2), Bobby Carrot (set 1, v1.01, 128k), Bobby Carrot (set 2, v1.01, 128k), Bobby Carrot (set 3, v1.01, 48k), Bobby Carrot (set 4, v1.01, 48k), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v01), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v03), Booty - The Remake (set 1, v1.2, turbo loader), Booty - The Remake (set 3, v1.2), Booty - The Remake (set 4, v1.2 - Black Edition, turbo loader), Booty - The Remake (set 5, v1.2 - Black Edition), Booty - The Remake (set 6, v1.2 - Black Edition), Booty - The Remake (set 7, v1.1, turbo loader), Booty - The Remake (set 8, v1.1), Booty - The Remake (set 9, v1.1), Bounty - The Search for Frooge (set 1), Bounty - The Search for Frooge (set 2), Brian vs. The Bullies, A Broken Friend (set 2), Bubble Frenzy, Bubble Monkey Bros, Cap'n Rescue (v3.0), Cap'n Rescue 2 - The Escape (v3.4), Car Wars (set 1, v1.1, English), Car Wars (set 2, v1.1, Spanish), Car Wars (set 3, English), Car Wars (set 4, Spanish), Catch A Hare, Char Set Finder, CharAde Editor & Demo, The Chard, Chessboard Attack (set 1, v1.2), Chip Rescue, Chopper Drop (set 2, release 2), Christmas Cracker, Christmas Gift Hunt (set 1, v2.0, 128k), Christmas Gift Hunt (set 2, v2.0, 48k), Christmas Gift Hunt (set 3, beta), Christmas Gift Hunt (set 4, ULA Plus), Chunk Zone, Clopit!, Code Zero (set 1), Code Zero (set 2), Columns (set 2, Physical Version), Crappy Crates, The Dark (2016 cassette release), Davey-Dudds Loves Peas, Dead By Dawn (set 2), Dead Flesh Boy (set 1, v2), Dead Flesh Boy (set 2, v2), Dead Flesh Boy (set 3, v1), Dead Flesh Boy (set 4, v1, no loading screen), Deep Core Raider (set 1, v1.1), Deep Core Raider (set 2, v1.1), Donkey Kong Jr. (2016, Gabriele Amore) (corrected jump), DragonBall - El desafio del Dr Gero (1994), DreamWalker: Alter Ego 2 (set 1, 128k), DreamWalker: Alter Ego 2 (set 2, 48k), Dung Darach, F'n Balls (set 1, ULA rain fix), Flash Beer Trilogy, Flynn's Adventure (set 3, tech demo 01-04-12), Flynn's Adventure In Bombland (set 1, v1), Flynn's Adventure In Bombland (set 2, demo), Fn Balls (set 2, older), Forest Raider Cherry, Frank N Stein (set 3, pre-release), Future Looter (set 1, release 2), Future Looter (set 2, release 1), Future Looter (set 3, demo 18122011), Genehtik (set 2), Ghost Castles (cassettte version), Grumpy Santa (set 1), Grumpy Santa (set 2), Hunchy (1983, Mr. Micro), Invasive Species (48k version), Jaws - The Text Adventure, Join, Knight Hero (Black version), Knight Hero (White version), Knights & Demons, Knights & Demons DX (set 2), Knights (set 1), Knights (set 2, BASIC version), Knights (set 3, turbo loader), Krap Park (set 1, fixed version, with screen magic), Krap Park (set 2, fixed version, without screen magic), Krap Park (set 3, older, with screen magic), Krap Park (set 4, older, without screen magic), Kyd Cadet (set 2, v1.2), Kyd Cadet II (set 2), Kyd Cadet III - The Eyeburx Plee (set 2), Laetitia, Little Dragon 2 (128k, AY Sounds), Little Dragon 2 (48k), Little Dragon 2 - Hikoki's Cut, El Loco, Loco Bingo (set 2, RetroBytes demo), Lost In My Spectrum (set 1, v2.0, 128k, English, turbo loader), Lost In My Spectrum (set 2, v2.0, 128k, English), Lost In My Spectrum (set 3, v2.0, 128k, German, turbo loader), Lost In My Spectrum (set 4, v2.0, 128k, German), Lost In My Spectrum (set 5, v2.0, 128k, Spanish, turbo loader), Lost In My Spectrum (set 6, v2.0, 128k, Spanish), Lost In My Spectrum (set 7, v2.0, 128k, French, turbo loader), Lost In My Spectrum (set 8, v2.0, 128k, French), Lost In My Spectrum (set 9, v2.0, 128k, Italian, turbo loader), Lost In My Spectrum (set 10, v2.0, 128k, Italian), Lost In My Spectrum (set 11, v2.0, 128k, Portuguese, turbo loader), Lost In My Spectrum (set 12, v2.0, 128k, Portuguese), Lost In My Spectrum (set 13, v2.0, 48k, English), Lost In My Spectrum (set 14, v2.0, 48k, German), Lost In My Spectrum (set 15, v2.0, 48k, Spanish), Lost In My Spectrum (set 16, v2.0, 48k, French), Lost In My Spectrum (set 17, v2.0, 48k, Italian), Lost In My Spectrum (set 18, v2.0, 48k, Portuguese), Micro Inc, Mighty Final Fight (v1.1), Mike, The Guitar (set 1), Mike, The Guitar (set 2, turbo loader), Mike, The Guitar (set 3), Mike, The Guitar - The Shooter, Moritz - The Dog That Caught The Car, Moritz Strikes Back, Moritz To The Moon, Mr Do!, MultiDude (set 1, AY sounds), MultiDude(set 2, beeper sounds), Mysterious Dimensions, Mystery (set 1, 128k version), Mystery (set 2, 48k version), Ninja Gaiden Shadow Warriors, Nirvana Engine, Old Tower (set 1, 128k), Old Tower (set 2, 48k), The Order Of Mazes, Ossuary, Page And The Curse Of The Pharaoh, Page's Castle Quest (set 2), Pariboro, Pentacorn Quest (set 1, English), Pentacorn Quest (set 2, Spanish), Percy Penguin (set 1, Vs3), Percy Penguin (set 2, demo, b68), Pets vs Aliens Prologue (set 1), Pets vs Aliens Prologue (set 2), Pink Pills: Manic Moritz and the Meds, Pip The Pipistrelle, Pooper Scooper, Pretty Gambler, PTM, Push 'n' Chase, Pyromania II: Chopper Rescue, Pyromania: Trial by fire, Quahappy (set 1), Quahappy (set 2, turbo loader), Rabid Mower, Raw Battle, Red Planet (English), Red Planet (Spanish), Rediscovered Realms (set 1), Rediscovered Realms (set 2), Redshift (set 1, turbo load), Redshift (set 2), Redshift (set 3), Rescue Lander, ROVR - Remote Operated Vehicle Recovery (set 1), ROVR - Remote Operated Vehicle Recovery (set 2), SIP - Special Intergalactic Painter (set 2), Sixteen Skirmish, Space Disposal (set 2), Speccy Bros - Nick & Tom, Speed Ball, Stormfinch, Super Moritz, Tales Of Grupp, Tea-Leaf Ted (set 1, man version), Tea-Leaf Ted (set 2, bear version), Terrorlandia, Terry The Turtle Vektor, The Time Of The End (set 2, side 1 only), Toofy In Fan Land (set 2), Toofys Winter Nuts (set 2, v1.2), Xelda 1: Quest for the Golden Apple (set 1, English, ver 1.03), Xelda 1: Quest for the Golden Apple (set 2, English, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 3, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 4, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 5, Spanish, ver 1.03a), ZX Destroyer, Zukinox (set 1, final cassette version), Zukinox (set 2) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
  • st_flop:
    • Highway Encounter (unreleased) [ICEknight]
    • Toi Acid Game (unreleased) [José Luis Correa, ICEknight]
  • vsmile_cart: Alfabet Pretpark (NL), Disney's Aladdin - De wonderwereld van Aladdin (Netherlands), Flitzers Schlaue Städtetour (Germany), Scooby-Doo! - Griezelen in het Pretpark (Netherlands), V.Smile Mein erster Mausklick (Germany), Walt Disney's Assepoester - De wonderwereld van Assepoester (Netherlands) [TeamEurope]

New NOT_WORKING software list additions

  • ibm5150: Bobo, Captain Blood, Olivetti Prodest PC1 Games Collection 1, Olivetti Prodest PC1 Games Collection 6, Olivetti Prodest PC1 HDU Install, Olivetti Prodest PC1 Mouse Driver [Justin Kerk]
  • ibm5170: blueflops-1.0.0, blueflops-1.1.0, blueflops-1.1.1, blueflops-1.1.2, blueflops-2.0.0, blueflops-2.0.1-pre1, blueflops-2.0.8 [Justin Kerk]
  • spectrum_betadisc_flop: Bobby Carrot [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
  • spectrum_cass: Booty - The Remake (set 2, v1.2), Mister Kung-Fu (set 1, v1.3), Mister Kung-Fu (set 2, v1.3), Mister Kung-Fu (set 3, v1.3, Plus 2a / Plus 3), Mister Kung-Fu (set 4, Plus 2a / Plus 3) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
  • spectrum_microdrive: Outlet (Issue 001 through 038) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
  • spectrum_wafadrive: Spectral Writer [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
  • vsmile_cart: Disney's Winnie de Poeh - De wonderwereld van Poeh (Netherlands), Disney/Pixar Ratatouille - Remy's Nieuwe Recepten (Netherlands), Nick Jr. Dora the Explorer - Dora's Fix-it Adventure (USA), Scooby-Doo! - A Night Of Fright Is No Delight (Smartbook) (USA) [TeamEurope]
  • vsmilem_cart: Disney Princess - The Princess and the Frog - Tiana's Big Dream (UK), Disney/Pixar Wall-E (Germany), DreamWorks Monsters vs. Aliens (Germany), Mijn Puppy! (Netherlands), Nick Jr Dora - Dora's Reparatie Avontuur (Netherlands), Nickelodeon Wonder Pets! - Save the Animals! (UK), Sport Games (Netherlands) [TeamEurope]

Source Changes

  • wd_fdc.cpp: Allow SSO signal to be routed by driver for cases where it isn’t used to select side. [68bit]
  • bus/ss50: Added support for additional SS-30 cards. [68bit]
    • MP-T timecounter, MP-S2 dual serial interface, SS-30 DC5 floppy disk interface, PIA IDE hard disk interface.
  • swtpc09.cpp updates: [68bit]
    • Added support for UniFLEX floppy disk image files.
    • Added SS-30 bus, and removed peripherals on SS-30 cards from driver.
    • Fixed banked memory implementation.
    • Added configuration options for CPU clock speed variations, and SWTBUG patches needed for floppy support.
    • Added DC5 floppy controller as default slot option.
  • formats/flex_dsk.cpp: Re-wrote using wd177x_format as a base class. [68bit]
    • Now supports single- and double-density disks, dynamically identifies boot sector IDs, and writing image files.
  • Made debugger memory views show correct data when chunks are too small for the space’s address shift. [AJR]
  • unidasm updates: [AJR]
    • Added r65c02, score7, unsp12 and unsp20 support.
    • Fixed address shift for scudsp and hd61700.
  • upd7810: Fixed breakpoints, and added notes. [AJR]
  • trocana: Added preliminary MSM6650 device and some test inputs. [AJR]
  • Reverted change making SGI CD-ROM identify as a hard disk, as it causes indy_4610 to fail its SCSI test. [AJR]
  • m65c02, r65c02: Corrected memory access patterns for read-modify-write instructions. [AJR]
  • cosmac updates: [AJR, hap]
    • Added preliminary CDP1804/CDP1805/CDP1806 emulation.
    • Added disassembler support for CDP1805 with extended instruction set.
    • Changed register names to use conventional decimal numbering.
    • Attach following byte to disassembly of OUT instruction when P = X.
  • mc68hc11: Add internal latches and direction registers for ports. [AJR]
    • Split up internal peripheral register handler functions and made separate I/O maps for each model.
    • Removed now-unnecessary read-back handlers from skeetsht.cpp and taitojc.cpp.
  • Added device emulation for DS17x85 series of MC146818-compatible real-time clocks with additional features. [AJR]
  • pasopia.cpp: Corrected clocks and metadata. [AJR]
  • mbs2euro: Fixed graphics corruption and possible crashes when attempting to draw outside screen bounds. [AJR]
  • legionna.cpp: Fixed sprite priorities for Seibu Cup Soccer and SD Gundam Sangokushi Rainbow. [Angelo Salese]
  • seibucop.cpp fixes for SD Gundam Sangokushi Rainbow: [Angelo Salese]
    • Identified sprite priority bit for command $c480 (fixes third level mid-boss being submerged while touching ground layers).
    • Disable sprite DMA destination increment if X positions are outside expected ranges (fixes sprite clipping).
  • riscpc.cpp: Fixed a bug with force IRQ – rpc700 now reaches supervisor prompt. [Angelo Salese]
  • galaxold.cpp: Fixed stage 3 invisible bullets in Strategy X. [Angelo Salese]
  • pce.cpp: Added support for Tennokoe Bank extended Backup RAM. [Angelo Salese]
  • pc9801.cpp: Added proper support for Memory Switch (MEMSW) device. [Angelo Salese]
  • h6280.cpp: Don’t overwrite current timer value when writing to timer preload register. [Angelo Salese]
  • VRender0 device refactoring: [Angelo Salese]
    • Improved encapsulation of video and other conceptually independent on-board peripherals.
    • Moved drivers for different VRender0-based machines out of crystal.cpp to their own source files.
    • Untangled reads/writes to draw/display memory bank switches from screen_update – can run un-throttled now.
    • Added CRT controller raw screen parameters.
    • Implemented DMA hold feature and IRQ on mask writes, used by P's Attack.
    • Improved Cross Puzzle Flash loading (currently fails POST with a SPU error).
  • nexus3d.cpp: Added some preliminary work – will do some VRender3D pipeline fill with a debug trick. [Angelo Salese]
  • axc51-core: Added disassembler support for AX208 internal ROM symbols. [anonymous]
  • pcipc: Added a slightly more usable PCI S3 Virge/DX video card. [Barry Rodewald]
  • s3virge: added PCI interface and linear framebuffer support. [Barry Rodewald]
  • amstrad: Added Ram Electronics Music Machine MIDI and sampler expansion device. [Barry Rodewald]
  • Fixed building using system rapidjson. [Belegdol]
  • Migrated travis-ci configuration to Ubuntu Bionic. [Belegdol]
  • Worked around [[nodiscard]] warning for std::basic_string::c_str(). [Billy Robert O’Neal III]
  • nmk16.cpp: Reduced redundant code and updated notes. [cam900]
  • 315_5313.cpp updates: [cam900]
    • Derive refresh rate and timer from input clock.
    • Simplified DMA behaviour and updated megacd.cpp and mega32x.cpp as appropriate.
    • Suppressed read side effects for debugger, cleaned up code, and expanded notes.
  • megadriv.cpp, segac2.cpp, calcune.cpp: Corrected screen refresh rate and added notes. [cam900]
  • megadriv.cpp: Added support for Z80 VDP access, and corrected VDP sound balance. [cam900]
  • seibu_crtc.cpp: Updated notes. [cam900]
  • formats/m20_dsk.cpp: Added support for writing image files, and added format to floptool. [Christian Groessler]
  • Fixed cleansrc target for hosts using sh-like shells. [Christian Groessler]
  • bus/spectrum: Added a post opcode fetch hook to the expansion bus, needed by ZX Interface 1. [David Haywood]
  • vii.cpp: Added EEPROM support to dreamlif. [David Haywood]
  • policetr.cpp: Let RAMDAC device handle palette writes – trampolines in driver are no longer needed. [David Haywood]
  • spectrum_cass.xml: Corrected and cleaned up metadata. [David Haywood]
  • bionicc: Cleaned up driver: [Dirk Best]
    • Cleaned up notes and add to-do list.
    • Changed non-maskable interrupts to use pulse_input_line.
    • Documented coin lockout and attribute RAM layout.
    • Corrected layer to use 3-bit color.
  • Added driver for Estron Juku E501. [Dirk Best]
    • Implemented timers, keyboard, and 5.25" floppy drives.
    • Added single- and double-sided CP/M floppy formats.
  • ml20: Add keypad input, placeholder speaker and DIP switches, and a simple internal layout. [Dirk Best]
    • Also added additional logging and started documenting CPU ports.
  • dec0.cpp Dumped birdtry microcontroller and replaced simulation. [Dirk Best, TeamEurope, Ivan Vangelista]
  • thedeep.cpp: Hooked up thedeep microcontroller and removed simulation. [Dirk Best]
  • limenko.cpp: Hooked up audio CPU for spotty. [Dirk Best]
  • Added skeleton driver for SNES 4 Slot arcade switcher, and moved related mk3snes to new driver. [Dirk Best]
  • dec8.cpp: Dumped and hooked up microcontroller for Last Mission. [Dirk Best, TeamEurope, Brian Troha, The Dumping Union]
    • Also fixed coinage settings.
    • Japanese version is currently using US microcontroller program with ID byte patched.
  • luaengine.cpp: Exposed sound output buffer and sample rate to Lua scripts. [feos]
    • Also corrected some documentation.
  • imgtool: Added Thomson BASIC tokenizer, implemented Thomson BASIC, and fixed passing --filter= to get verb. [hadess]
    • Thanks to Adrien Destugues for information about the format in bastok.cpp.
  • popeye.cpp: Use real PROM dumps for Popeye Bootleg protection [Joe Magiera, recreativas.org, smf]
  • imagedev/harddriv.cpp: Added support for HDI image file format. [Justin Kerk]
  • naomi.cpp, machine/awboard.cpp: Simplified Atomiswave key scheduling, and eliminated 20-bit key files. [MetalliC]
  • ti99: Changed busmouse to push updates when inputs change, and routed extra mouse button to a separate input line. [Michael Zapf]
  • Enabled default move constructoassignment operator in core_options, and changed plugin_options code to use them. [Nathan Woods]
  • Refactored info XML creation code to improve performance. [Nathan Woods]
    • Allowed machine info fragments to be generated in parallel.
    • Changed formatting code to use I/O streams, and reduced redundant code.
    • Sort filtered devices lexically by short name.
  • Added -attach_window command-line option on Windows to use an existing window as the first emulation window. [Nathan Woods]
  • Lua engine updates: [Nathan Woods]
    • Added a function to instruct MAME to capture input when any input window sharing a thread with an emulation window has focus.
    • Added a mechanism for Lua plugins to configure mandatory image devices.
    • Exposed input device classes, devices and device items.
    • Changed seq_poll_start to take the input item class as a string.
    • Added a hook before settings are loaded, allowing default input port values to be changed.
    • Exposed additional ioport_field properties, and exposed input sequence cleaning functionality.
    • Exposed ioport_manager::type_group() and ioport_field::keyboard_codes().
  • Properly named the CoCo joysticks “Right Joystick” and “Left Joystick”. [Nathan Woods]
  • einstein.cpp: Replaced einst256 bad MOS ROM with a good dump, and implemented the rest of the machine. [Nigel Barnes, jltursan]
  • machine/tube.cpp: Fixed 256-byte transfer mode. [Nigel Barnes]
  • nsc810: Implemented port bit set/clear. [Nigel Barnes]
  • hunter16.cpp: Added hunter1680 video RAM and rendering. [Nigel Barnes]
  • hunter2.cpp: Added appropriate RAM size options, and minor keyboard corrections. [Nigel Barnes]
  • hd61830: Make number-of-characters command to round up to an even number. [Nigel Barnes]
  • mindset.cpp updates: [O. Galibert]
    • Added 400-high modes, corrected LEDs, added blitter fast mode, and added sound.
    • Fixed transparent blit.
    • Added modules, and implemented stereo sound module.
  • mindset.cpp: Fixed the CPU speed, and implemented RS-232 module. [O. Galibert, Al Kossow]
    • RS-232 module is missing interrupt support for now.
  • atronic.cpp: Identified CPU type and fixed ROM loading. [Priit Laes]
  • apple2.cpp: Added Sirius JoyPort support on compatible models, and 4Play Joystick Card support. [R. Belmont]
  • imagedev/harddriv.cpp: Added support for 2MG image file format and raw disk image files. [R. Belmont]
  • Added a still-frame capture image device to simulate digitizers, cameras, etc. using PNG files as input. [R. Belmont]
  • apple2: Added support for the original gameport ComputerEyes. [R. Belmont, Golden Child]
  • apple2gs: Made slow-side sync less aggressive (fixes SHOWALL 3200). [R. Belmont]
  • Added gdbstub debugger module, allowing an external debugger to connect using GDB Remote Serial Protocol. [Ramiro Polla]
    • Currently supports i386, arm7, ppc, z80 and m6502.
  • Fixed build on Solaris 2.11 (non-Oracle). [Rick V]
  • midvunit.cpp: Added stubs for linking support. [Risugami]
  • subsino.cpp updates: [Roberto Fresca, TeamEurope]
    • Added Victor 5 and Victor 21 speech emulation.
    • Added missing sample ROM dumps.
    • Confirmed the bipolar PROM dump for Victor 5.
  • pokerout.cpp: Added ASCII PCB layout, and expanded notes. [Roberto Fresca]
  • dpb_brushproc: Hooked up 20L10 PAL and the remainder of logic (not untested). [Ryan Holtz]
  • SGI Newport graphics updates: [Ryan Holtz]
    • Re-implemented logging code for external viewer.
    • Fixed 8 BPP overlay bit combination.
    • Fixed broken blending.
    • Added bit lane expansion, needed for proper double-buffered accesses.
    • Simplified default color accesses.
  • dsp56k: Renamed relevant classes, files and namespaces to indicate that it emulates the DSP56156 (not the DSP5600x). [Ryan Holtz]
  • sec: Converted Barcrest/Bell Fruit Serial Electronic Counter (SEC) to a proper MAME device. [Ryan Holtz]
  • seta.cpp: Added configuration option to use joystick/buttons in atehate for navigating the hidden test menu. [RyogaMasaki]
  • Enabled pre-compiled header with Visual Studio compiler for emu, frontend, precompile, dasm and optional libraries. [Samuele Zannoli]
  • agat: Added support for Nippel Clock slot card. [shattered]
  • Show decrypted KONAMI1 opcodes in the debugger. [smf]
  • wd33c9x: Clarified hardware reset behavior, and made all resets trigger a SCSI_STATUS_RESET interrupt. [tyfighter]
  • mu100: Dumped v1.03 BIOS. [Alexander Troosh]
  • mu80: Added wave ROMs. [Alexander Troosh]
  • mephisto_modular.cpp: Added newer Portorose 32 Bit program ROM as a BIOS option. [Berger]
  • tumbleb.cpp: Added PCB layout for Magic Purple. [Brian Troha]
  • dec0.cpp: Labeled Birdie Try as revision 2 in case someone ever finds an earlier version. [Brian Troha]
  • machine/awboard.cpp: Added notes on Atomiswave checksum and keys. [brizzo, MetalliC]
  • dacholer.cpp: Dumped color PROM for Dacholer. [caius, The Dumping Union]
  • segasp.cpp: Dumped security PIC microcontroller for Tetris Giant. [CoolFox]
  • konamigv.cpp: Re-dumped Simpsons Bowling CD and corrected label. [emmanu888]
  • mystwarr.cpp: Corrected mis-typed Konami number for PAL in comment. [f205v]
  • dec0.cpp: Dumped PROMs for the dec0 mainboard. [Guru]
  • sbrkout.cpp: Verified main CPU clock frequency. [Guru]
  • subsino.cpp: Marked G.E.A. hack as a clone of Victor 5. [MASH]
  • thedeep.cpp: Corrected audio CPU for The Deep based on PCB photograph. [MASH]
  • dogfgt.cpp: Corrected sound chip types based on PCB photograph. [MASH]
  • m72.cpp: Re-redumped GAL for lohtb. [parramon]
  • model1.cpp: Re-dumped Star Wars Arcade (Japan) mpr-16477.27 and fixed ROM locations. [Phil Bennett]
  • segaybd.cpp: Fixed Power Drift PCM EPROM locations. [Phil Bennett]
  • hunter16.cpp: Added later hunter16 ROM v3.04 as a BIOS option. [Phill Harvey-Smith]
  • at.cpp: Added seven additional BIOS dumps to at. [rfka01]
  • genpc.cpp: Added ECD Professional Microcomputer BIOS to PC. [rfka01]
  • at.cpp, genpc.cpp: Updated BIOS date, version and chipset comments. [rfka01]
  • pc9801.cpp: Re-dumped PC9821AS ROMs. [sampson]
  • dec0.cpp: Verified that Bad Dudes microcontroller dump is correct, and decapped and dumped Heavy Barrel (World) microcontroller. [TeamEurope, Brian Troha, The Dumping Union]
  • chinagat.cpp: Updated and corrected PCB information and notes. [yukaritamura]
submitted by cuavas to cade

0 thoughts on “Vegas pro 11.0 with patch

Leave a Reply

Your email address will not be published. Required fields are marked *