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KeyGen is a shortened word for Key Generator. The version only takes up MB and is available in italiano, with its latest update on. Replaces mod textures that use recolored vanilla textures with recolored VTE textures, and adds more Main UI Button Icons. The current version of the program is and was updated on 2/28/. Fixed bug that prevented the "XP Amount" from becoming recolored. Ok let me explain how this all started.

Want to start creating my own mods.

Hey, I just recently switched over from Xbox One modding to PC modding. I've got a fair grip of how to do that, I've got a load order running just fine and I'm still adding mods on to it and all that. But my end goal is to become a mod maker myself. Thing is, I'm not sure where to start. Keep in mind I don't have the most powerful PC at the moment, it's a cheap laptop I basically got to learn on until I could upgrade to a better version. If I need to share the stats I will but for reference, it runs SSE on low with 95 percent of the special FX turned off - otherwise the game lags like crazy. It runs, but it lags. I am considering getting Oldrim because I seem to have more success running older games on it - Fallout New Vegas for example runs on Ultra at 60 fps without issue. So that's an option as well. Anyway I digress. I would like to start out just making a super simple mod to get my feet wet if possible but I'm not even sure what that would be or how to go about it. I know a little scripting but I'm terrible at spriting if that helps at all (I ran a Ragnarok Online server as an admin where I did both those things years back if you're wondering - I mostly did things like translating the Korean NPCs over to English with Google Translate, then going back in, re-scripting them in English and bug testing them in game to make sure the dialogue boxes lined up, which in RO was tricky. I did a few hair and clothing recolors too but not very well lol). Sorry if this seems silly but I'm not sure where else to ask. Any help is appreciated. :)
submitted by zombieslovebraaains to skyrimmods

Dyes in 4.0

I was really disappointed at Yoshi's answer at the Las Vegas Fan fest to the question if we'll get multiple dyes per item (not just one dye per item, the way it is now).
He said "We'll have to wait for Playstation 5" meaning... they just can't do it with the current system, which i'm having a bit of a hard time believing (mainly because of all the constant recolors of old gear being released, but also because a lot of other MMORPGs have had multiple color choices for gear for a long while now).
Either way, thinking about it, made me remember something.
There's a VERY limited amount of shades of certain colors.
For example, there's 17 shades of blue, and 18 shades of brown (the largest amount at the moment).
But then there's Red and Yellow and Purple which only have 9 shades each.
All of this makes it really hard to combine different pieces of gear because of different types of material (metal, cloth, leather) and because of the amount of gear that can't be dyed at all.
While i do appreciate that they add dyes to the "Misc." dye section (dark, pastel, metallic) once in a while, having added Dark Red and Dark Brown recently.
What i'd appreciate more is if each color had equal amount of different shades.
So i'm really hoping to see this in 4.0.
submitted by Bro_sapiens to ffxiv

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