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Serial key wizardry 8 patch 1.2 4

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I've been working on a personal mod pack. How to fix it?

Can someone help me figure out what is wrong with it? Am I allowed to ask for fixes for them? I don't see a rule against it.
---- Minecraft Mods ----
| State | ID | Version | Source | Signature | |:----- |:------------------------------- |:------------------------ |:--------------------------------------------- |:---------------------------------------- | | LCH | minecraft | 1.12.2 | minecraft.jar | None | | LCH | mcp | 9.42 | minecraft.jar | None | | LCH | FML | [8.0.99.99](https://8.0.99.99)| forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCH | forge | 14.23.5.2854 | forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCH | ivtoolkit | 1.3.3-1.12 | minecraft.jar | None | | LCH | foamfixcore | 7.7.4 | minecraft.jar | None | | LCH | obfuscate | 0.4.2 | minecraft.jar | None | | LCH | antiqueatlas | 4.6.3 | antiqueatlas-1.12.2-4.6.3.jar | None | | LCH | reccomplex | [1.4.8.2](https://1.4.8.2)| RecurrentComplex-1.4.8.2.jar | None | | LCH | aarcaddon | 1.0.1 | AARCAddon-1.0.1.jar | None | | LCH | jei | 4.15.0.291 | jei\_1.12.2-4.15.0.291.jar | None | | LCH | abyssalcraft | 1.10.1 | AbyssalCraft-1.12.2-1.10.1.jar | 220f10d3a93b3ff5fbaa7434cc629d863d6751b9 | | LCH | mantle | 1.12-1.3.3.55 | Mantle-1.12-1.3.3.55.jar | None | | LCH | quark | r1.6-179 | Quark-r1.6-179.jar | None | | LCH | ctm | MC1.12.2-1.0.2.31 | CTM-MC1.12.2-1.0.2.31.jar | None | | LCH | baubles | 1.5.2 | Baubles-1.12-1.5.2.jar | None | | LCH | thaumcraft | 6.1.BETA26 | Thaumcraft-1.12.2-6.1.BETA26.jar | None | | LCH | twilightforest | 3.10.1013 | twilightforest-1.12.2-3.10.1013-universal.jar | None | | LCH | tconstruct | 1.12.2-2.13.0.183 | TConstruct-1.12.2-2.13.0.183.jar | None | | LCH | acintegration | 1.11.2 | AbyssalCraft Integration-1.12.2-1.11.2.jar | 220f10d3a93b3ff5fbaa7434cc629d863d6751b9 | | LCH | advanced-fishing | 1.3.3 | Advanced-Fishing-1.12.2-1.3.3.jar | None | | LCH | orbis-lib | 0.2.0 | orbis-lib-1.12.2-0.2.0+build411.jar | db341c083b1b8ce9160a769b569ef6737b3f4cdf | | LCH | aether | 0.3.0 | aether\_ii-1.12.2-0.3.0+build411-universal.jar | db341c083b1b8ce9160a769b569ef6737b3f4cdf | | LCH | aether\_legacy | 1.4.4 | aether\_legacy-1.12.2-v1.4.4.jar | None | | LCH | embers | 0.230 | embers-0.230.jar | None | | LCH | aetherworks | 1.12.2-1.0.0.3 | AetherWorks-1.12.2-1.0.0.3.jar | None | | LCH | antiqueatlasoverlay | 1.2 | antiqueatlas-1.12.2-4.6.3.jar | None | | LCH | anvilpatch | 1.0.0 | anvilpatch-1.0.0.jar | None | | LCH | placebo | 1.6.0 | Placebo-1.12.2-1.6.0.jar | None | | LCH | apotheosis | 1.12.4 | Apotheosis-1.12.2-1.12.5.jar | None | | LCH | appleskin | 1.0.14 | AppleSkin-mc1.12-1.0.14.jar | None | | LCH | aquaculture | 1.6.8 | Aquaculture-1.12.2-1.6.8.jar | None | | LCH | armorsouls | 1.0.1 | Armor Souls 1.0.1 Forge.jar | None | | LCH | conarm | [1.2.5.9](https://1.2.5.9)| conarm-1.12.2-1.2.5.9.jar | 2484ef4d131fdc0dca0647aa21b7b944ddb935a1 | | LCH | armoryexpansion | 1.4.2 | armoryexpansion-1.4.2.jar | None | | LCH | armoryexpansion-custommaterials | 1.4.2 | armoryexpansion-1.4.2.jar | None | | LCH | llibrary | 1.7.19 | llibrary-1.7.19-1.12.2.jar | b9f30a813bee3b9dd5652c460310cfcd54f6b7ec | | LCH | iceandfire | 1.9.1 | iceandfire-1.9.1-1.12.2.jar | None | | LCH | armoryexpansion-iceandfire | 1.4.2 | armoryexpansion-1.4.2.jar | None | | LCH | armoryexpansion-matteroverdrive | 1.4.2 | armoryexpansion-1.4.2.jar | None | | LCH | astralsorcery | 1.10.22 | astralsorcery-1.12.2-1.10.24.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | | LCH | atlcraft | MC1.12-Ver1.9 | ATLCraftCandlesMod(MC1.12-Ver1.9).jar | None | | LCH | autoreglib | 1.3-32 | AutoRegLib-1.3-32.jar | None | | LCH | bhc | 1.2.3 | baubley-heart-canisters-1.12.2-1.2.3.jar | None | | LCE | forgelin | 1.8.4 | Forgelin-1.8.4.jar | None | | LC | betterfoliage | 2.3.1 | BetterFoliage-MC1.12-2.3.1.jar | None | | LC | dynamictrees | 1.12.2-0.9.8 | DynamicTrees-1.12.2-0.9.8.jar | None | | LC | patchouli | 1.0-20 | Patchouli-1.0-20.jar | None | | LC | bewitchment | 0.22.8 | bewitchment-1.12.2-0.0.22.8.jar | None | | LC | bibliocraft | 2.4.5 | BiblioCraft\[v2.4.5\]\[MC1.12.2\].jar | None | | LC | biomesoplenty | 7.0.1.2441 | BiomesOPlenty-1.12.2-7.0.1.2441-universal.jar | None | | LC | birdsnests | 2.1.0 | BirdsNests1.12.2-2.1.0.jar | None | | LC | guideapi | 1.12-2.1.8-63 | Guide-API-1.12-2.1.8-63.jar | None | | LC | bloodmagic | 1.12.2-2.4.3-105 | BloodMagic-1.12.2-2.4.3-105.jar | None | | LC | bloodmoon | 1.5.3 | Bloodmoon-MC1.12.2-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | | LC | bloodtinker | 1.0.5 | bloodtinker-1.0.5.jar | None | | LC | bookdisplay | 1.1.0 | bookdisplay-1.12.2-1.2.0.jar | None | | LC | botania | r1.10-363 | Botania r1.10-363.jar | None | | LC | bountiful | 2.2.2 | Bountiful-2.2.2.jar | None | | LC | buildersbag | 1.12.2 | buildersbag-1.12.2-1.2.2.16.jar | fd21553434f4905f2f73ea7838147ac4ea07bd88 | | LC | campfire | 1.2 | campfire-1.12-v1.2.jar | None | | LC | ceramics | 1.12-1.3.7 | Ceramics-1.12-1.3.7.jar | None | | LC | chameleon | 1.12-4.1.3 | Chameleon-1.12-4.1.3.jar | None | | LC | chickens | 6.0.4 | chickens-6.0.4.jar | None | | LC | clumps | 3.1.2 | Clumps-3.1.2.jar | None | | LC | comforts | [1.4.1.3](https://1.4.1.3)| comforts-1.12.2-1.4.1.3.jar | 2484ef4d131fdc0dca0647aa21b7b944ddb935a1 | | LC | cookiecore | 2.0.0 | cookiecore-1.12-2.0.0.jar | 4bbb70ebe391f24f7704e343108a9b21b44c1b10 | | LC | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.37.jar | None | | LC | coroutil | 1.12.1-1.2.37 | coroutil-1.12.1-1.2.37.jar | None | | LC | configmod | v1.0 | coroutil-1.12.1-1.2.37.jar | None | | LC | cosmeticarmorreworked | 1.12.2-v5a | CosmeticArmorReworked-1.12.2-v5a.jar | aaaf83332a11df02406e9f266b1b65c1306f0f76 | | LC | craftablechainmail | 1.0 | craftablechainmail-1.0.jar | None | | LC | cucumber | 1.1.3 | Cucumber-1.12.2-1.1.3.jar | None | | LC | doggytalents | [1.15.1.5](https://1.15.1.5)| DoggyTalents-1.12.2-1.15.1.5.jar | None | | LC | dragonbaubles | 1.0 | dragonbaubles-1.0.4.jar | None | | LC | sereneseasons | 1.2.18 | SereneSeasons-1.12.2-1.2.18-universal.jar | None | | LC | orelib | [3.6.0.1](https://3.6.0.1)| OreLib-1.12.2-3.6.0.1.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | | LC | dsurround | [3.6.1.0](https://3.6.1.0)| DynamicSurroundings-1.12.2-3.6.1.0.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a | | LC | dynamictreesbop | 1.12.2-1.4.1e | DynamicTreesBOP-1.12.2-1.4.1e.jar | None | | LC | harvestcraft | 1.12.2zb | Pam's HarvestCraft 1.12.2zg.jar | None | | LC | dynamictreesphc | 1.12.2-1.4.2 | DynamicTreesPHC-1.12.2-1.4.2.jar | None | | LC | roots | 1.12.2-3.0.29 | Roots-1.12.2-3.0.29.jar | None | | LC | dynamictreesroots | 0.2.1 | dynamicTreesRoots-0.2.1.jar | None | | LC | rustic | 1.1.4 | rustic-1.1.4.jar | None | | LC | dynamictreestc | 1.12.2-1.4.1e | DynamicTreesTC-1.12.2-1.4.1e.jar | None | | LC | dynamictreestconstruct | 1.12.2-1.1.2 | dynamictreesTConstruct-1.12.2-1.1.2.jar | None | | LC | dynamictreestheaether | 1.12.2-1.0.3 | dynamictreesTheAether-1.12.2-1.0.3.jar | None | | LC | ebwizardry | 4.2.11 | ElectroblobsWizardry-4.2.11-MC1.12.2.jar | None | | LC | emberstic | 0.1.0 | emberstic-0.1.0.jar | None | | LC | exnihiloomnia | 1.0 | exnihiloomnia\_1.12.2-0.0.2.jar | None | | LC | exoticbirds | 1.0 | Exotic Birds 1.12.2-3.2.0.jar | None | | LC | hammercore | [2.0.6.19](https://2.0.6.19)| HammerLib-1.12.2-2.0.6.19.jar | 9f5e2a811a8332a842b34f6967b7db0ac4f24856 | | LC | projecte | 1.12.2-PE1.4.1 | ProjectE-1.12.2-PE1.4.1.jar | None | | LC | expequiv | 12.3.16 | ExpandedEquivalence-1.12.2-12.3.16.jar | 9f5e2a811a8332a842b34f6967b7db0ac4f24856 | | LC | golems | 7.1.9 | ExtraGolems-1.12-7.1.9.jar | None | | LC | extrautils2 | 1.0 | extrautils2-1.12-1.9.9.jar | None | | LC | firstaid | 1.6.13 | firstaid-1.6.14.jar | 7904c4e13947c8a616c5f39b26bdeba796500722 | | LC | mod\_lavacow | 1.1.0 | Fish's Undead Rising-1.1.0b.jar | None | | LC | flying\_things | 1.5.3 | flying\_things-1.5.3-1.12.jar | None | | LC | foamfix | 0.10.10-1.12.2 | foamfix-0.10.10-1.12.2.jar | None | | LC | goldinthemtharhills | 1.0.2 | goldinthemtharhills-1.0.2.jar | None | | LC | gravestone | 1.10.3 | gravestone-1.10.3.jar | None | | LC | cgm | 0.15.3 | guns-0.15.3-1.12.2.jar | None | | LC | howl | 1.0 | howl-1.0.jar | None | | LC | waila | 1.8.26 | Hwyla-1.8.26-B41\_1.12.2.jar | None | | LC | improvedbackpacks | 1.12.2-1.5.0.0 | ImprovedBackpacks-1.12.2-1.5.0.0.jar | None | | LC | infernalmobs | 1.7.6 | InfernalMobs-1.12.2.jar | None | | LC | jehc | 1.7.1 | just-enough-harvestcraft-1.12.2-1.7.1.jar | None | | LC | jeid | 1.0.3-55 | JustEnoughIDs-1.0.3-55.jar | None | | LC | jeresources | [0.9.2.60](https://0.9.2.60)| JustEnoughResources-1.12.2-0.9.2.60.jar | None | | LC | levelup2 | ${version} | levelup2-1.4.4.jar | None | | LC | librarianlib | 4.20 | librarianlib-1.12.2-4.20-release.jar | None | | LC | libraryex | 1.1.3 | LibraryEx-1.12.2-1.1.3.jar | None | | LC | libvulpes | 0.4.2.-75 | LibVulpes-1.12.2-0.4.2-75-universal.jar | None | | LC | livingenchantment | 3.2.1 | living\_enchantment-3.2.1.jar | None | | LC | magicalsculpture | 0.99 | magicalsculpture-1.0.0.jar | None | | LC | magicfeather | u/[email protected] | magicfeather-1.12.2-2.2.0.jar | None | | LC | mahoutsukai | 1.12.2-v1.19.4 | mahoutsukai-1.12.2-v1.19.4.jar | None | | LC | mowziesmobs | 1.5.6 | mowziesmobs-1.5.6.jar | None | | LC | multimob | 1.0.5 | multimob-1.0.5.jar | None | | LC | mysticalagriculture | 1.7.5 | MysticalAgriculture-1.12.2-1.7.5.jar | None | | LC | mysticalworld | 1.12.2-1.8.4 | mysticalworld-1.12.2-1.8.4.jar | None | | LC | naturalpledge | 3.0.3 | NaturalPledge-r3.1.2.jar | None | | LC | naturesaura | 18.1 | NaturesAura-18.1.jar | None | | LC | netherchest | 1.1.1 | netherchest-1.1.1.jar | None | | LC | netherex | 2.1.7 | NetherEx-1.12.2-2.1.7.jar | None | | LC | neid | [1.5.4.4](https://1.5.4.4)| NotEnoughIDs-1.5.4.4.jar | None | | LC | oreexcavation | 1.4.150 | OreExcavation-1.4.150.jar | None | | LC | oeintegration | 2.3.4 | oeintegration-2.3.4.jar | None | | LC | openglider | u/[email protected] | OpenGlider-1.12.1-1.1.0.jar | None | | LC | thebetweenlands | 3.6.1 | TheBetweenlands-3.6.1-universal.jar | 38067d6878811efb38b6a045521cfd80b9b60b38 | | LC | pewter | 1.4.3 | Pewter-1.4.3.jar | None | | LC | pickpocketer | 0.1 | pickpocketer-1.12.2-2.2.jar | None | | LC | pocketblocks | 1.0.0 | pocketblocks-1.1.jar | None | | LC | potioncore | 1.9\_for\_1.12.2 | PotionCore-1.9\_for\_1.12.2.jar | None | | LC | potionfingers | r1.0-8 | PotionFingers-r1.0-8.jar | None | | LC | roguelike | 1.8.0 | RoguelikeDungeons-1.12.2-1.8.0.jar | None | | LC | traverse | 1.6.0 | Traverse-1.12.2-1.6.0-69.jar | None | | LC | primal | 0.6.105 | PrimalCore-1.12.2-0.6.105.jar | 67a0e286dc0d4b502f3c92ac20b953517b52d0a9 | | LC | primitivemobs | 1.2.3a | primitivemobs-1.2.3a.jar | None | | LC | projecteintegration | 1.12.2 | ProjectEIntegration-1.12.2-2.3.1.jar | 342c9251777bda1ef9b9f1cb1387c2bd4d06cd78 | | LC | qualitytools | 1.0.7\_for\_1.12.2 | QualityTools-1.0.7\_for\_1.12.2.jar | None | | LC | randomloot | 1.7.3 | randomloot 1.7.4.jar | None | | LC | randomthings | [4.2.7.4](https://4.2.7.4)| RandomThings-MC1.12.2-4.2.7.4.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | | LC | rats | 3.2.12 | rats-3.2.12-1.12.2.jar | None | | LC | realistictorches | 2.1.1 | RealisticTorches-1.12.2-2.1.1.jar | None | | LC | reap | 1.5.2 | reap-1.5.2.jar | None | | LC | xreliquary | 1.12.2-1.3.4.796 | Reliquary-1.12.2-1.3.4.796.jar | None | | LC | rusticthaumaturgy | 4.4a | Rustic Thaumaturgy-4.4a.jar | None | | LC | rusticbopwoods | 1.0 | rusticbopwoods-1.0.jar | None | | LC | rusticwitchcraft | 1.0.2 | rusticwitcraft-1.0.2.jar | None | | LC | scarecrows | v1.0.8 | scarecrows-1.12.x-v1.0.8.jar | None | | LC | sit | v1.3 | sit-1.12.2-v1.3.jar | None | | LC | flammpfeil.slashblade | mc1.12-r32 | SlashBlade-mc1.12-r32.jar | None | | LC | slashbladetic | V1.1.0-MC1.12.2 | SlashBladeTic-V1.1.0-MC1.12.2.jar | None | | LC | soulshardsrespawn | 1.12.2-1.1.1-13 | SoulShardsRespawn-1.12.2-1.1.1-13.jar | None | | LC | spartanweaponry | beta 1.3.8 | SpartanWeaponry-1.12.2-beta-1.3.8.jar | None | | LC | spartanfire | 0.08 | spartanfire-0.08.jar | None | | LC | spartanshields | 1.5.4 | SpartanShields-1.12.2-1.5.4.jar | None | | LC | stg | 1.12.2-1.2.3 | stg-1.12.2-1.2.3.jar | None | | LC | storagedrawers | 5.2.2 | StorageDrawers-1.12.2-5.4.2.jar | None | | LC | strawgolem | 1.3 | strawgolem-1.4.1.jar | None | | LC | superiorshields | 1.12.2-1.0.2 | SuperiorShields-1.12.2-1.0.2.jar | None | | LC | taiga | 1.12.2-1.3.3 | taiga-1.12.2-1.3.4.jar | None | | LC | thaumicequivalence | 1.12.2-1.0.5 | ThaumicEquivalence-1.12.2-1.0.5.jar | None | | LC | thaumicjei | 1.6.0 | ThaumicJEI-1.12.2-1.6.0-27.jar | None | | LC | thaumkatana | 1.0.0 | Thaumickatana\_V1.0.8\_MC1.12.2.jar | None | | LC | thaumictinkerer | 1.12.2-5.0-620a0c5 | thaumictinkerer-1.12.2-5.0-620a0c5.jar | None | | LC | tinkersaether | 1.3.0 | tinkersaether-1.3.0.jar | None | | LC | tcomplement | 1.12.2-0.4.3 | TinkersComplement-1.12.2-0.4.3.jar | None | | LC | golems\_tcon | 7.1.5-0 | TinkersGolemsAddon-1.12-7.1.5-0.jar | None | | LC | tinkersjei | 1.2 | tinkersjei-1.2.jar | None | | LC | tinkertoolleveling | 1.12.2-1.1.0.DEV.b23e769 | TinkerToolLeveling-1.12.2-1.1.0.jar | None | | LC | tp | 3.2.34 | tinyprogressions-1.12.2-3.3.34-Release.jar | None | | LC | toolbelt | 1.9.13 | ToolBelt-1.12.2-1.9.13.jar | None | | LC | ultimate\_unicorn\_mod | 1.5.16 | ultimate\_unicorn\_mod-1.12.2-1.5.16.jar | None | | LC | vampirism | 1.6.2 | Vampirism-1.12.2-1.6.2.jar | None | | LC | teamlapen-lib | 1.6.2 | Vampirism-1.12.2-1.6.2.jar | None | | LC | vampirism\_integrations | vampirism\_integrations | VampirismIntegrations-1.12.2-1.3.0.jar | None | | LC | villagenames | 3.3.1 | VillageNames-1.12.2-3.3.1.jar | None | | LC | waddles | 0.6.0 | Waddles-1.12.2-0.6.0.jar | None | | LC | walljump | 1.3.2 | walljump-1.12.2-1.3.2.jar | None | | LC | wards | 1.3.1 | wards-1.3.1.jar | None | | LC | waterstrainer | 3.2.0 | WaterStrainer-1.12-3.2.0.jar | None | | LC | waystones | 4.1.0 | Waystones\_1.12.2-4.1.0.jar | None | | LC | wings | 1.1.6 | wings-1.1.6-1.12.2.jar | None | | LC | mowzies\_wings | 1.0.0 | wings-1.1.6-1.12.2.jar | None | | LC | bauble\_wings | 1.0.0 | wings-1.1.6-1.12.2.jar | None | | LC | wolfarmor | [3.4.1.1](https://3.4.1.1)| wolfarmor-1.12.2-3.4.1.1-UNIVERSAL-signed.jar | None | | LC | xercapaint | 1.12.2-1.3 | xercapaint-1.12.2-1.3.jar | None | | LC | xpbook | v1.1.4 | xptome-1.12.2-v1.1.4.jar | None | | LC | zombieawareness | 1.12.1-1.11.16 | zombieawareness-1.12.1-1.11.16.jar | None | | LC | phosphor-lighting | 1.12.2-0.2.6 | phosphor-1.12.2-0.2.6+build50.jar | f0387d288626cc2d937daa504e74af570c52a2f1 | | LC | betteranimalsplus | 9.0.1 | betteranimalsplus-1.12.2-9.0.1.jar | None | | LC | craftstudioapi | 1.0.0 | CraftStudio-1.0.1.95-mc1.12-alpha.jar | None | | LC | cyclopstek | 1.0.34 | cyclopstek-1.0.34.jar | None | | LC | snowrealmagic | 0.3.3 | SnowRealMagic-0.3.3.jar | None | | LC | totemexpansion | 1.2.2 | totemexpansion-1.2.2-1.12.2.jar | None | | LC | armoryexpansion-conarm | 1.4.2 | armoryexpansion-1.4.2.jar | None | | LC | librarianliblate | 4.20 | librarianlib-1.12.2-4.20-release.jar | None | | LC | mysticallib | 1.12.2-1.7.0 | mysticallib-1.12.2-1.7.0.jar | None | | UD | mobends\_wings | 1.0.0 | wings-1.1.6-1.12.2.jar | None | 
submitted by TheGallantRobot to feedthebeast

[OC][Megacorporations and Mages] Ch. 4

Dramatis PersonaeFirstPrevNext
So, that was a fun delay. I kept trying to write this section, but ended up with about five different false starts. Finally, it occured to me that I needed to figure out the mythos around this whole “magic” thing a little more, and that seemed to fix it.
Anyway, Happy New Year! Have some more story:
⇜-o-⟕⧱⟖-o-⇝

Ch. 4: Base Camps

”AALLLLAAAAOO’U! ULLAAAAAA’A!”
A chorus of deep male voices were chanting.
A two-meter tall bonfire was blazing nearby, making Morgan uncomfortably hot. Skinny, humanoid silhouettes were dancing with the crackling embers, dragging their feet on the ground, creating small clouds of dirt with their wide, sweeping movements. The forest around them was whipping with fallen leaves and small sticks. There was a beat coming from a trio of massive drums, somewhere on the other side of the bonfire. She could just make out someone sitting on top of a wooden throne through the flames. Her gear was gone; she was chained, sitting, with her back to James and Gary.
Something hulking growled to her left, rattling their chains. It was a massive humanoid shape, with three claws on each hand and two massive ram’s horns. It was distressingly demonlike.
James stirred at the demon’s growl.
“Morgan,” he said, tonelessly. “Hmm?” she asked. “Am I looking at a literal demon while some freaky ritual shit’s going down?” “Mmm-hmm,” she confirmed.
The chanting and drumming abruptly stopped.
“Demetrios! Come!” A robed figure called from the circle of breathless aliens. He was holding an elaborately-curved blade.
The demon grunted and marched forward, forcing the three humans to their feet. It was at this point that Gary woke up.
“Ow! Hey, what the hell is-” “Shut up, Gary,” James and Morgan both said.
“Demetrios, present!” the figure said. As they were dragged closer, Morgan saw that it was the same alien that kidnapped them from the portal. He had pointed ears, short, cropped white hair, and an oddly elongated nose. The demon dropped its hand to the alien. Its palm was crossed with scars. Abruptly, the alien swiped the blade across the demon’s hand; sparkling red blood poured into the channels the dancers had been carving with their feet. This close, Morgan could see that they were runes, connected with gently curving sprues. The blood was drawn from one rune to the next like it was magnetized. When the blood made it all the way around the circle of runes, the forest noises abruptly stopped. There was no wind, and a strange feeling washed over her, like they were being watched.
“Demons!” the alien shouted, facing the three of them. “Though you came to us unbound, let this ritual forever bind your will to the wielder of Decksleif!”
“No no no! No, wait! I-argh!” Gary shouted, as his palm was cut in a careful series of straight lines. Morgan and James shared a brief look.
The alien was frowning. He held up Gary’s cut palm to the alien on the throne.
“Lord Decklin - this isn’t - ?” he said, before turning to face the leader. Lord Decklin stood up. “Finish the binding,” he ordered.
The alien repeated the same painful carvings on James. When it was Morgan’s turn, she felt her heart hammering. It was painful, but that was it. She had almost expected something strange to happen.
Lord Decklin came and took the knife from his underling.
“Demons! I, who wield Decksleif, have bound you to my will. I demand your names, as is my right.”
Morgan felt the press of dozens of alien eyes on her.
“James Steward, W-M Medical,” James said into the silence. “M-Morgan Feuille. W-M Anomalies On-Site Coordinator,” she said. “Uh. Gary Wont, W-M 23 News,” Gary said. “Your local source for coverage you can count on,” he mumbled.
“To my tent, demons!” Lord Decklin said, pointing.
⇜-o-⟕⧱⟖-o-⇝
“Lord Decklin, their blood was unlike any demon I’ve seen,” Wayland, his High Mage, said. “It didn’t sparkle, it didn’t have the flow. It was like… like there was no magic in it. Worse! Their blood made a wake in Decksleif. Like the wake antimagic leaves. They’re not standard… very non-standard.” “As was their summoning circle,” Decklin responded. “I had not expected any demon would survive the crushing weight of that weapon. The fact that three of them have is a unique opportunity.” “And a dangerous one, Lord! We know nothing about this class of demon. On looks alone they’re almost more Folk than Demon! Let alone that they can speak. If the binding didn’t work-” “Then that is why Demetrios and Floyd have a very specific job to do. I have not come this far only to shy away from the results of my own Wizardry!”
Weyland grimaced, clearly not satisfied with that answer.
“Weyland,” Decklin said, laying a hand on Weyland’s shoulder. “You are my High Mage for a reason. I value your insight and your counterpoint. However, I have made my decision.” “Aye, lord,” Weyland acquiesced. Decklin’s held Weyland’s gaze for a moment before turning to the strategic map. “With the Baron of Shreevesport pledged to our banners, our supply line is secured, for the moment. We may have bought the time our armies need to muster at Ziu’s Pass.” “Destroying the Tower that Guards the East before our armies were in position was... bold, lord. I fear it may have been too bold. We’ve had to deploy companies in many towns merely to act as local police. By collecting sufficient forces to properly defend the ruins of Fort Yorric, our entire rear could be subject to lawlessness and chaos. Even then, our forces in this area could hardly withstand a counterattack, especially if the Empire decides to strike sooner, not later.” “Do not allow the Empire to make our decisions. The initiative is always seized, never delivered. Had we not destroyed Fort Yorric, they would have marched on us from it like lightning from a cloud. By demonstrating the new spell, at least we have given them reason to pause.” “And now all the gains we’ve made over the past ten years lie undefended, lord. “And what else would you have me do? We already have a legion of noble administrators in talks with every Guildmaster, Viscount, and Baron in the Eastern Lands. They nearly outnumber our army!” “The old Imperial Bureaucracy won’t-” “-Change overnight, yes, I know. I do not need to tell you how tempting it is to merely declare myself the new Emperor and be done with this madness.” “The Aeon of Impasse is at an end, lord,” Weyland said, parroting Decklin’s speeches. “Long live the Second Aeon of Impasse,” Decklin muttered. “Go, Weyland, tend to your other duties. We will both need rest for tomorrow.” “Aye, lord.”
Weyland left the tent. Decklin eyed the map, staring at the estimated locations of his armies. They were scattered across the Eastern Lands like rolled dice.
⇜-o-⟕⧱⟖-o-⇝
“Are those - were we kidnapped by elves?” Gary asked.
They were sitting in a pile of straw, hands still bound. James ignored the question, focusing on twisting his hands, testing their bonds. He was pretty sure that the rope was stretching a little.
“I guess it doesn’t matter. It’s weird, though, right?” Gary continued. “They’re aliens. Any resemblance to Earth myth is just pattern matching on our parts,” Morgan said. “I think I can probably slip beneath the tent in that corner.” She was leaning over, staring at the gap between the taught canvas and the dirt. “Not yet,” James said. “It’s too easy. Guard just slips out for a second to get food? Doesn’t make sense; we’re missing something.” “I mean, if we’re not gonna talk about the elephants in the room, then yeah, I’d say we’re missing something. Like, that guard’s an orc. Classic Tolkien orc . Am I the only one around here who-”
The orc came back around the corner. “I grabbed you some of everything, seeing as how you’re different than most demons I’ve seen,” Floyd the orc said. “What do most demons eat?” Gary asked. “Most of them are right proper carnivores - so that’s a lot of rare meat. Demetrios’s eaten his fair share of cats. Little buggers tend to go for insects, but I didn’t grab you none of those, since your not very little. I got some porridge, too, in case you’re plant-lovers.” Floyd set down the tray of food, a couple bowls of water, and a small stack of plate-sized rune stones. “Of course, most demons aren’t Folk-shaped. Or Folk-soundin’. Bit rare, your talking is.”
Floyd grabbed a bowl of porridge and placed it on top of a runestone. Morgan was staring at the bowl-and-stone ritual strangely. Gary immediately copied what Floyd did. Morgan followed more cautiously. James didn’t touch any food yet. Something still didn’t add up.
“Thanks for the food. This is pretty good for prison chow,” Gary said. “That’s because you’re not prisoners. Not strictly, anyway.” “What do you mean?” James asked. “You’re bound to Decklin’s will. Or Decksleif, but same difference. You’ll be doing, I don’t know, demon-y things. Probably fighting or building or intimidating.” Floyd eyed them. “Maybe not so much on the intimidating.”
Morgan was staring at her porridge, muttering. She kept waving her hand over the bowl, frowning, and then doing it again.
“Fighting?” Gary said. “Sure, though you don’t much look like fighting types, neither. What can you do?” Floyd said, tipping his bowl into his mouth. “Well, I’m a journalist. I find truth and spread it to the people!” “Yeah, sure, spying’s one thing you could end up doing.” “That’s not really-” “We can do lots of things - even fighting - but we’d need our gear for that,” James interrupted. “Oh, well I’m sure Lord Decklin and Weyland’ll sort that out for you.” “James,” Morgan whispered, pointing. Her porridge was boiling. He nodded, hoping whatever she was trying to point out could wait. “Some of our gear is really very useful. I’d be happy to demonstrate it for you,” James said. “Like I said, you ought to talk to Weyland or Lord Decklin.”
The hulking form of the demon stomped through the tent flap, grabbed the raw meat, and flopped into a straw-filled corner.
“Oh, hey, Demetrios,” Floyd called.
“G͙̗̤̲͔͓̅ͣ͒ͯ̓̂̈͡R̼̥̝͚̤͂͝Ȍ̶̪̻̈ͤ͌͒͌̿W͎̰͚̣͎͎L̳̩̓̋̐͊̋͛̀,” Demetrios said.
“See, not much of a talker.” Demetrios noisily ate its raw meat, then curled, doglike, into a ball and started snoring loudly. The transition from messy carnivore to sleep was instant. “Well, that’s my cue to leave. Demon snoring always did give me a headache. See you three in the morning. Might want to rest up.” “Goodnight!” Gary said. “Why - erm. A good night to you, too, Gary!” Floyd said before he left the tent, taking the tray with him.
“James - those heating stones - It’s strange, there’s no sign of a tech base, but it has to be some kind of chemical - um, some exothermic reaction triggered by a, a weight sensor, maybe? It’s all solid state, though, and-” Morgan started. “Morgan, I don’t care about their version of a hot plate,” James said. “It’s not just-” Morgan said, pausing when Demetrios emitted a particularly loud snort. “It’s not just the- the ‘hotplate’, though. The runes those dancers carved, the demon blood, the brickwork at the portal, clear evidence of gene augmenting, and then you have this tent.” “A canvas tent with a gap at the bottom and our hands poorly tied, in front of us. Something doesn’t add up, you’re right.” “No - not the - look at the tent; really look at it. Where’s the seams? Where’s the stitching? And the bottom - see how perfectly straight it’s cut? Like a machine did it. They’ve got the ability to do that and make chemical or maybe electrical hotplates, but they’re still wandering around in leather armor waving swords around? The tech base is all wonky.” “Morgan- fine, so they’ve got schizo-tech! That doesn’t help us get to our gear, signal W-M - assuming the bore can get another lock on this dimension, thanks for that, Gary - and then go the hell home! We don’t even have the first idea where our gear is stashed, let alone which direction the bud is, what our enemy’s capabilities are, and I am sick of not being able to get out of these ropes!”
Gary raised his finger.
“Point of order - I had no idea the portal would collapse.” “Gary! If my hands weren’t tied together I’d punch you.” “Second point of order - I have cybernetics.”
With a whirring sound, Gary brute-forced his arms out of the rope.
“Third point of order - my gear has tracking built into my AR. My mic is… twelve meters that way, and my camera is… 1.2 km that way.”
“WHY DID-” Demetrios’ eyes fluttered briefly, and James continued in a stage whisper. “Why did you wait- why on Earth do you have- nevermind. Just undo our ropes!”
⇜-o-⟕⧱⟖-o-⇝
The boxy towers of Hub City rose like polyps from the artificial floor of the STN. Autocars raced along the arcing highways that snaked around the megascrapers. The beating heart of the city was the W-M Logistics Building. It was a massive eight-block megascraper remarkably unfestooned with ads. Instead, it had a sole, minimalist logo projected around the top floor. The bottom floor of the Logistics Building was surrounded with a sprawling, ten block rail yard. The basement levels were a tangle of rail lines, parking garages, steam tunnels, sub-basements, and arcane mechanical rooms. Surrounding the rail yard was Ring Park, a W-M mandated greenspace that separated the Logistics Building like a moat from the rest of downtown.
This particular node in the STN had been expanded several times; so many adjacent tunnels led to this area that the node had lost its original egg shape and it became impossible to tell where Hub City ended and the dozens of routes began.
The artificial sky barely penetrated to the lower levels of the city that housed Finnegan’s. Valerie’s AR was crowded with persistent ads that had somehow wormed their way past her digital defenses; she couldn’t imagine what this area was like without an adblocker. As soon as she crossed the real blackoak door, all the ads vanished. The sudden visual silence was a testament to Finn’s connections. The bar wasn’t crowded - it wasn’t that sort of bar - and Valerie took a seat near the door.
“Val, how’s it going? Hammond still a greedy prick?” Finn asked when he worked his way over. He already was pouring her whiskey. “More than ever, and I need a favor,” she said, picking up the glass. “Ah,” Finn said.
The conversation paused with Finn’s patient look.
“Here’s for the drink,” she said, handing over five times what a whiskey cost. “Keep the change.” “Well, what can I do for my favorite irregular?” Finn asked. “Hammond sold out, people are missing, and I’m starting to get cut out of the loop. I need an investigator. One who can prepare for unforseen consequences quietly.” “Ah,” Finn said again. His tone was more grave. “I know someone; specializes in digital work. Real spook. I don’t know what their real name is. Their handle is Hal3. They’ll only do it if the job is ‘interesting’, which sounds like your deal right now.” “Sure,” Valerie said. “How do I contact them?” “Install this ride-along bug,” Finn said, sending her a program rather blatantly labelled ‘Spyware’. “They’re a bit of a sensory freak. Cost of talking to them is letting them ride along your implants for a bit.” “Well. This is stupid,” Valerie muttered. Then she installed the spyware.
Even though she couldn’t possibly feel any differently, Valerie still felt like someone was watching her. It was worse than that, really. A ride-along was someone who hacked into someone’s biodata and could feel what their target felt, see what their target saw, and enjoy any other sensations that their target had a corresponding implant for. It was quite popular in the adult entertainment industry, and quite illegal in the few non-corp planets. A chatbox popped up in her AR.
[USER HAS JOINED YOUR CHANNEL] Hal3: breathe slower Artemis1969: No. Artemis1969: I have a job. Hal3: i know. Finn heard for me.
Valerie glanced at Finn in mild horror.
Hal3: no need to look at him. why not look at your shoes? they feel nice on our feet. Artemis1969: Will you do the job? Hal3: all buisiness, fine. Hal3: >business<
Valerie spent what felt like an eternity decidedly not looking down, waiting for Hal3 to reply.
Hal3: k Artemis1969: How much? Hal3: one day Artemis1969: ? Hal3: ride-along for one day Artemis1969: I have money. I can pay you. Hal3: i have money, i want experience. Hal3: i want to experience you. Hal3: just a normal day, but i get to pick which one.
“Fuck no,” Valerie muttered.
Hal3: we feel nervous. this is fun! Artemis1969: No. Hal3: k. if you change your mind, you know how to contact me. Hal3: oh, you might want to check out room 8313 in the Logistics Building. Hal3: free sample!^ [USER HAS DISCONNECTED]
Valerie shuddered. This had been a mistake. A big, giant, predictable mistake. She shoved the icon into the corner of her taskbar, desperately trying to ignore its existence. God, she desperately needed a shower.
⇜-o-⟕⧱⟖-o-⇝
“Can we get another brace on that pillar?”
Hammond could barely hear the words over the cacophony of men and machines working on shoring up the brickwork chamber on the other side of the portal. Small construction bots, heavy light arrays, structural analysis rigs, and even a digger were on the far side now. The haphazard ramp of debris had been replaced by a solid metal ramp leading to the surface. W-M blackops corpsec had set up a small fire base on the surface.
“Dr. Hammond! I’m sergeant Dickerson. You’ll want to follow me, sir,” one of the corpsec officers said. Hammond climbed the metal ramp to the surface. Sandbags surrounded a mounted electrolaser. Local AR popups marked out safe zones; virtual walls surrounded the unsafe areas.
Sgt. Dickerson directed Hammond toward a newly one story building. A portable generator was set up outside; wires trailed from it like Medusa’s hair. As soon as he stepped inside, his AR phone notified him of an external device requesting access. He selected allow. The wooden table in the center of the room suddenly glowed as his phone replaced its surface with a 3D map of the ruined town they were in.
“We’ve got drones still doing recon of the op zone, so that map’s incomplete. We’ve dissuaded any locals from getting too close with nonlethals, but it’s only a matter of time until some authority figure wanders in,” Dickerson said. “Did we- are we the ones who…?” Hammond gestured at the destruction. “No. It looks like most of the buildings just… collapsed. Recently. It wasn’t us, which makes me, personally, feel a bit jumpy.” “Oh.” “This town is easily big enough for twenty thousand people. That’s a lot of places to look, and that’s before someone collapsed it on itself. We don’t have sats, we barely have drones, and there’s literally no local intel. We’re the only ones on the entire planet looking for missing personnel in an area of several square kilometers.” “That’s a lot.” “Yes, sir, it is.” “Why are you telling me this, Sergeant?” “We need more resources, sir.”
Hammond stared at his current operating budget, which he’d had his phone display in the upper left corner of his vision ever since he’d sat down with Mr. Westin. He scrolled down the list; there was 1.85 billion earmarked for “miscellaneous expenses”.
“I’m sending you an infopak on upgrading your sec tier,” Sgt Dickerson said.
Hammond opened the AR brochure. The W-M logo turned in front of a vid of a whited-out soldier. Security packages ran down the page on either side. Currently highlighted was the W-M Corpsec PRO package, which included personal project protection and limited search and retrieval. This level came by default for all W-M projects deemed important enough. Next up was Premium PRO, which included more personnel and ground vehicles. Then there was Gold Subscription, which included all of the above and tiered backup services, but Hammond didn’t think he needed a yearly subscription. Did he? What about field artillery? What about a Bofors? He thought Bofors was some sort of gun - at least he’d heard of it. He scrolled down the page to the last option.
Very quickly, he scrolled back up.
He did not need that level of support.
Hammond didn’t even know W-M could offer that level of support.
Hesitantly, he selected the first non-subscription option that had a little checkmark next to “Extended Search and Rescue Services” - the VIP Sapphire package. His miscellaneous budget was deducted by 0.85 billion, an amount that made him immediately suspicious of how Mr. Westin had decided to allocate his funds.
“Thank you, sir,” Sgt. Dickerson said. ”We’re authorized for VIP Sapphire. Repeat, authorized VIP Sapphire-level assets,” he radioed.
Hammond saw a team undo latches on a crate outside. A small fleet of drones swarmed out.
“So, you’ll be able to find them?” he asked. “Sir, with VIP Sapphire assets, the enemy won’t know what hit them.”
submitted by RaidneSkuldia to HFY

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