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Longtime cheater looking to come back
- I used to be the person who would ruin all the games they touched. Mostly through cheating.
- This has since changed and for around a year I haven't cheated in any game that I've played.
Unlike my previous exploits of messing around with my friends and not really using it to ruin peoples day in Counter Strike, League was different. Creating the scripts to cheat in League started off like a drug addiction. It began like any other game in that I was doing it to dick around with my friends in ways that didn't hurt the people I played with as much. Slowly me and my friends went playing the game casually to actually playing ranked. This was probably the biggest turning point for me. Instead of gaining a slight edge in casual play I was gaining a massive advantage in ranked. Somewhere along this path I lost some of the fundamental skills that was needed to play the game without cheating and I from that point on I was dependent. I was spending almost as much time writing the cheats as I was playing the game. At this point it was not about having fun with my friends but it was instead about winning no matter what. I would always brush off the comments of people saying that I was the person who was ruining the game because hey they're just bad cause bad. Over time I grew more and more distant from the people I used to love playing with in favor of the people who were in my line of work so to speak. At this point I was so engrossed in cheating that it was starting to affect the person that I was outside of League. In real life I was going through a lot but this addiction was exacerbating the part of me that wanted to win no matter what.
At some point the rational part of me decided to quit cold turkey and quit not only cheating but League as a whole. I don't know how I managed to have a moment of clarity like that but I am so grateful. Over the course of the year I've played games that don't bring that side out of me and I've found the friends that I used to love playing with. Alongside this I was actually talking to someone about the other problems in my life that were brought out by my time cheating. Now I have a support group that has helped me in real life and in game, and as a whole I really am happy that something positive has happened. If you've gotten this far then I truly thank you for reading my story because I know some people might just read the fact that I cheated and call me a lot of negative things.
The reason that I am posting this today is not just to tell people about how things have gotten better for me as a person, but I want some help. Back when I first started playing League I felt something that I truly haven't felt in awhile in a game and I want that back. My friends know that I quit cheating, but I want to surprise them by coming back into League as a player who not only good but not a cheater. The things that I'm asking for is something to get me back in and up to speed because although I attained high ranks, I did so with a handicap that made it so that I lost a lot of the fundamental skills to just play. I'm open to constructive criticism that can include resources that could maybe get me back to being a decent player.
Long time cheater across multiple games is looking to come back into League with some help from the community. Also if you have any questions about my story I can give the best account (while keeping in mind the subreddit's rules).
A (long) rant on Counter-Strike, and the circle-jerk praise of Valve
When I was 11 years old, I had my first encounter with CS at my cousins house (1999). I never got to see my cousin much, but it was always a blast going over to his house, he had an awesome gaming rig and was always willing to let me play all of his new games he had. One summer I went over there and he showed me a mod he was beta testing, Counter-Strike. He explained it was VERY realistic and you died after only a couple shots, or often from just 1. I spent a few rounds playing it and had a blast, it was quite possibly the most pivotal moment in my life as a gamer. I spent all savings not much later on my first PC, a dinosaur by todays standards. I spent every minute of my free time playing Counter-Strike for the next few years. I played in countless clans, scrimming constantly and getting as much play with leagues as I could. I played many seasons in CAL/CEVO/OGL (YES, EVEN OGL) throughout the years.
I remember the patch (1.3, if I recall correctly) adding bullet shells for the first time that would fly out of your gun and hit the ground, that was such a cool thing at the time. I remember how fucking fun some of the old maps were, De_Survivor was one of my favorites, along with Cs_Siege. Eventually 1.6 rolled around, and changed a lot of shit.
Contrary to what many Redditors will blindly say, Steam was once a horrible, horrible service. For those of you who don't know, when 1.6 came out, Valve released the Steam client.( A lot of people like to point out really unfair comparisons between Valve and Microsoft, showing how Gabe cares about customers and not money, and MS is an evil corporation that wants inside your wallets. What a lot of people don't know is that Valve actually wanted MS to build the client that you now use called Steam. Microsoft turned them down.)
Anyone that actually used Steam for the first few years can tell you how horrible it was. Horrible as in it makes Origin actually look good. Numerous games failed to launch from the client, and something as simple as a friends list (not an integrated one into games like you have now, just an external friends list) did not work at all, for about 2 years it would spontaneously connect/disconnect. This happened to everyone I know and played with, which is why in the early days of steam everyone used Xfire.
Near the end of the 1.6 era, hacking/toggling got very bad. One of the initial reasons Valve setup steam was to protect their games from people who hack and pirate. I suspect it was the latter. In almost any VAC-enabled public server you had people flying around at the speed of light trying to knife you through the walls, people constantly toggling. What was once a wonderful game was completely ruined by a lack of anti-cheat. I remember nontstop announcements on the CALeague.com for teams cheating, all the time. Teams everyday got busted on every tier for toggling. Teams got dropped in rankings, players got banned. It was frustratingly common. I don’t think it’s a stretch at all to say CS has the highest community of cheaters I have ever seen in any online community, and it never appeared as if Valve really cared.
Then Condition Zero came out, which I like to refer to as CS 1.7. It was basically a re-skinned version of 1.6, with a really nice update on maps. Grenades didn’t look like footballs when thrown, and all the models had excellent detail. Sadly it took years to get CZ finished, and shortly after it tried to get a foothold with leagues, (CZL, which I played a season for had a laughably smaller player count than CAL for 1.6) CS:S beta was open for anyone who had Condition Zero.
The beta for CS:S was a fucking blast. I would have loved to see a tally on just the amount of bullets that were used to shoot over barrels and tires. Physics were such a wonderful thing. Sadly, as most of you know CSS split the community in half, with many players staying on 1.6. Source initially looked very promising for those of us who liked it, old maps were updated, settings were MUCH more configurable. (my mile long config file is a testament to that)
After Source came out Valve really seemed to ignore the CS community, once again. Cheating became rampant once more, with roughly 20-30% of Main (1 league below professional Invite) teams getting busted for cheating. Myself and many others tried to get some sort of response from Valve, and all we got was responses on the forums of mods telling us that a big patch was on the way to address these concerns. Some of you might have heard of a little thing valve created called dynamic weapon pricing. I have no idea how this idea became a reality. For those of you who don’t know, they thought it would be a good idea to have weapons in the game dynamically change based on how many people were buying them. Imagine paying 11k for a deagle. Thank god this option was eventually disabled on most servers, otherwise CS would probably have no community left. DWP to my knowledge was one of the last major updates to CS before they would add achievements YEARS later. It was the worst idea I have ever seen implemented into a patch for a game. Meanwhile they added Portal, Portal2, L4D, L4D2, and many other titles including ep1,2, and TF2. All without adding a single patch to CSS, which still has millions of players and a community rife with cheaters, which played a huge problem in the eventual decline with CSS on a competitive level.
Now we are here, with CS:GO. Been in the beta for a few months, so far so good. I don’t necessarily agree with them taking away silencers, or a $400 pistol with 30 round magazines that’s a 1 hit headshot kill even with a helmet, or especially with them butchering de_nuke. But seeing the never ending praise for pointless things like dust2 being a good map that still holds ground and Counter-Terrorism trivia (that is just recycled from past versions of CS) on the loading screen getting insane praise from reddit just leaves a bad taste in my mouth. CS has gotten terrible support from Valve over the years, when in reality I think Counter-Strike is equally responsible for building Valve just as much as Half-Life is. My point with this rant is that I fucking love counter-strike, and have spent more time with it than anything else, and because I love this game I can call out Valve on their shortcomings, something I wish Reddit could actually be capable of doing. I am sorry if this post was a little too long, or went into unnecessary amounts of detail. I really wanted to tell my history with the game, and how I have seen Valve treat (and ignore) the community for years. Valve might have been wonderful to the TF2 community, (outside of making them wait YEARS for a sequel to TFC) but I don't (and I suspect others) feel that Valve actually put players first with Counter-Strike.
TL, DR; Guy tells lifestory about counter-strike, as well as valves shortcomings along the way. Hopes to stem the flow of valve circle-jerking
P.S. Steam NOW provides a wonderful service, and is probably the best thing to happen to PC gaming. That does NOT mean they are a perfect company, void of criticism.